takashichea (Level 25)

The Spring 2014 Roundtable is done. I have a new idea for Anime Vice: Vicers in Cons Across the World. I would make a map of all Vicers. It sounds cool, but I don't how to execute that. Time to work on wiki! Pm me if you need me.
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Magi Anime Default Image
Magi Anime Default Image

Shogakukan's Weekly Shonen Sunday magazine listed the sequel to A-1 Pictures' Magi television anime as "opening" this fall, as opposed to "airing." "Opening" is the term normally used for film releases. The final episode of the Magi television anime series aired in March with the announcement that a sequel was green-lit, but did not indicate how the sequel will be released. The story's setting will take place in Magnostadt.

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I spotted a Crunchyroll article on Game Stop ending all Playstation 2 trade-ins and related merchandising. In that article, I didn't notice that Sony had discontinued manufacturing Playstation 2 consoles back in January 2013. I thought Sony had stopped producing PS2 consoles when the PS3 came in town.

My personal experience with Sony games is short. I was a Nintendo fanboy back in the 90's when the neighbor boys and girls had most Nintendo 64 games. Only one person on the block had a Playstation 1 console. That's how I came into the video game experience. I went with Nintendo, and it was my first console. I got into Playstation when I was playing with my neighbor during that decade but never own a Sony console. It was up until January 2012 that I bought the Playstation 2 console and the following games: Kingdom Hearts 1 and 2 for my little sister as a late Christmas gift. I was too poor and had to work a 2nd job because I don't get paid at my family restaurant. On a related note, I didn't know Re:Chains of Memories was the sequel to Kingdom Hearts 1, but that's another story.

Now for the blog, I discover I'm an RPG fan as I work the wiki pages at Giant Bomb. I own these games:

  • Kingdom Hearts 1 and 2, Re:Chain of Memories
  • Legend of Mana
  • Dark Cloud

That is all I have.

It's almost summer and I need a break from Anime Vice, Anime Wikia communities, and anime stuff. I'm open to anything. Though, I admit I'm scared of Silent Hill and other horror games. My neighbor's older brother enjoys forcing my friend and I to play Silent Hill in the dark. It was a bit traumatizing.

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Sentai Filmworks and Section23 Films announced that the Dusk Maiden of Amnesia Blu-Ray and DVD will be released in English and Japanese (w/ English subtitles) languages on June 4, 2013.

There is currently no trailer available.

Plot

At the Private Seikyō Academy, there is a legend that all students have heard. Sixty years ago, there was a girl who for some reason, was left behind in the old, abandoned school building to die. Teiichi Niiya one day meets a beautiful, mysterious girl named Yūko Kanoe at the old school building and gets a surprise—she's the ghost of the girl who died 60 years ago, but does not remember her past or how she died. Teiichi becomes determined to help her remember, and together, they seek the truth behind the gruesome legend.

Staff

  • Christopher Ayres

Cast

  • Teiichi Niiya voiced by Clint Bickham
  • Yuuko Kanoe voiced by Emily Neves
  • Momoe Okonogi voiced by Brittney Karbwoski
  • Kirie Kanoe voiced by Jessica Boone

Specs

Title: DUSK MAIDEN OF AMNESIA COMPLETE BLU-RAY

Published by: Sentai Filmworks

Distributed by: Section23 Films

Run Time: 325 min.

Street Date: 6/4/2013

Format: BD

Language: English & Japanese with English Subtitles

SRP: $69.98

Title: DUSK MAIDEN OF AMNESIA COMPLETE

Published by: Sentai Filmworks

Distributed by: Section23 Films

Run Time: 325 min.

Street Date: 6/4/2013

Format: DVD

Language: English & Japanese with English Subtitles

SRP: $59.98

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Hello everyone! Below is a letter that was written by Yomi Hirasaka and translated by SG Cafe:

To my readers,

As this time around I can’t just go “eh, what the heck?” and feign ignorance about everything [with regards to the Haganai live-action film], I’ve written this slightly long response that I would greatly appreciate if you could sit through without skimming ahead.

That the movie’s existence was outed by a recruitment ad for extra/calefare actors is incredibly “dasai” [lame] (I will not use the word “zannen” [unfortunate] here, which is an important keyword used throughout the Haganai series) but what’s happened has happened so, yes, production on a live-action movie based on my work, Boku wa Tomodachi ga Sukunai, is currently on-going.

The offer to make a live-action movie based on my light novel series first came to me in June of 2011. At the time, production work on the first season of the anime series was also going well, so it had been a very positive period of my life.

Personally, I’ve always thought that the scenarios depicted in Haganai were never really meant to translate well in a live-action medium, so if you were to ask me if I was for or against the live-action movie, then I would say, without a doubt that I am against it. That said, the offer came during a period of time when I saw that the future of the light novel industry was getting dangerously bleak, and so I thought, “rather than fight over a small pie (marketshare) with other authors over and over, this is a rare chance me to break away from the industry’s status quo of excellent authors forever burying one another’s successes with their next excellent release. The live-action movie could bring into the light novel market a new audience (on top of what the manga, anime, and game adaptations are already doing), so shouldn’t I be taking a bold step forward with this instead?” That was what I remember to be my thought process at the time, and so after a period of deliberating I went ahead and gave my stamp of approval on it.

Now that the anime adaptation is well into its second season, if you were to ask me about what I thought about the decision I made back then, well, it’s already too late as a great deal of industry folks have already pushed forth with the project. As there really is no point in me commenting about that [whether I should have let the movie project happen or not], I’ll refrain from doing so.

Moving on, with regards to whether or not I’m personally involved on the production of the live-action movie or not, this time around the circumstances are quite different from when Haganai was adapted into a manga, an anime, or a game. Unlike with those projects, I am a complete amatuer when it comes to the live-action movie scene, and I do not know which folks are the truly passionate people in that genre, so this time around I’m taking a completely no-touch/hands-off approach. I’ve entrusted the project fully in the hands of the live-action movie’s production crew.

Given my personality, if I were told the details of what’s going on with the project, chances are I’ll feel like opening my flap and intervening, so I’ve asked the editorial department [of Media Factory/the publishing label MF Bunko J] to not keep me in the loop with regards to progress on the movie’s production. Accordingly, that means I do not know anything about the script for the movie, or its casting details. (Although I have checked with the editorial staff, following the movie getting outed, and they have confirmed for me that the so-called “leaked” casting details currently circulating on the Net are completely false).

I have but only one thing to say to the movie production side: “you do not have to try and re-create the light novels’ scenes and details faithfully, if that’s not very possible. Instead, all I want is for you to make a great and interesting movie, independently.” I eagerly await to see the finished product from these professional filmmakers.

… Okay, this has went on long enough, so in summary, “I have no idea what kind of movie the live-action Haganai film will turn out to be. To all of you my faithful readers, if you’re interested in the movie, please do watch it.” That’s pretty much what I want to say.

Lastly, I do also need to ask something from all of you.

On Twitter and various other platforms, I’ve noticed that some of you have been calling for production of the live-action movie to be stopped. No matter how much the news of this live-action adaptation displeases you, I hope that rather than to try and crush it, that instead, if possible at all, I hope that you would simply ignore it. This applies not only to the live-action movie, but to the anime, manga, and the game as well – everything that’s based on the original light novels.

Even if it’s not possible for you to put a lid on your displeasure upon seeing these adaptations [not living up to the original work's quality], there is no need to force yourself to accept them [as part of the Haganai franchise].

There is no need to watch something that you do not want to watch, and if it’s something you really hate, I think it’s okay to just continue hating it. But please do not go out of your way to destroy or crush something simply because you hate it, for that is evil, and something that I believe I’ve written about time and time again in my novels. I have faith that you, my readers, will understand.

Personally, I’m a big fan of light novels, anime, and other 2D mediums. And so, to be perfectly honest, I would be lying if I said that I’m not worried about the live-action film. That said, as to whether I approve or regret my decision two years ago [to let the movie happen], I will reserve final judgement on that for when the film is finally complete and after I’ve actually sat down and watched it.

2013.5.2 From the author of Boku wa Tomodachi ga Sukunai, Yomi Hirasaka

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No release date is set for Gen Urobuchi's infamous ero visual novel, Saya no Uta.

Plot

The 2003's Lovecraftian horror eroge tells the story of a young medical student who receives experimental brain surgery after a traumatic accident. He survives, but is left with warped senses that perceive the world as a hellish wasteland of pulsating flesh and twisted monsters. His salvation is a mysterious girl named Saya.

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