Nerx (Level 12)

Koo Koo Roo
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For me Its swords to answer the question because the simple gratification with steel as the extension of the body and the skill it takes to properly wield such a tool, a weapon to kill. What makes me love it more is how it is used less nowadays making it a novelty.  The sheer difference between stabbing a person and shooting a person is large by a margin, hell stabbing is more intimate compared to punching holes as it has noble symbols as for penetrating power why vouch for a .55 when you have a frickin Zweihander?  
 
Swords : Ammunition could expensive in some places :p
Guns : you got infinite ammo and you can stab all you want XD
 
 Guns are awesome too though, but to answer this question I lean with the blade.
 Guns are awesome too though, but to answer this question I lean with the blade.

However my favorite weapon in Anime/Manga is the bomb XD

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Ssup fellow Vicers!
Loves explosives/bomb themed Anime/Manga characters/villains
  • matter eaters
  • stringers
  • immaterial sword wielders
  • poison users
  • summoners




Note:

correct way of inserting GIF's

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use template, copy then paste

Nerx


"Daikaiju Incarnate!"


The man of many talents
Name: Kiryu Kiriyama
Other Aliases:Nerx, Iron Dragon
Age: 18
Occupation: Villain

  • Choujin ( Chōjin , lit. "superman")

Nerx in his own time

Note: Kiryu has a retractable uni-horn in his forehead









Intel

Nerx is merely the name they gave him upon finding him on the slums of the city. A child born growing up with no parents, no love and plenty of childish curiosities until he learned the basics of life a the age of five when he decided that  life is hard and in order for him to survive he needed to get even tougher than that...

His life started at zero, when he was a boy. At the worst place to live.

Burn baby burn
Kiryu has a twisted psyche brought form his childhood, where the conditions for happiness are null. Murder.Torture.Rape.Mutilate. A mind cannot grow to be subtle , especially when you grew up around a Death Camp. The only music available is suffering and the media is despair.

Food wasn't a problem for little Kiryu at least for a reason. He has an over abundance of sustenance, provided in corpses and soon-to-be-dead 'subjects'.If he were ever hungry then he could just simply choose.Then he gets accustomed to human flesh, to evade boredom he began learning various cooking disciplines from the area.

Each day he stood strong, knowing that one day he will be the one to end it all. As time passes by he sharpens his skills with every passing moment.Becoming an instrument of Destruction.A Glutton of Death.

To claim as the Predator for humanity and to reign supreme at the top of the food chain.
He sums up he to be a deranged psychopath who loves the sight of blood, gore, and death, and is very sadistic.

A Cannibal!
He suffers little loss in humanity, which he does not give much concern for

Kiryu is quite predictable, as he aims to perfect his cooking skills while at the same time gather victims. He is currently aiming towards creating a human harvesting sites. Trial and error ensues when dealing with pesky sapiens.

He dreams of cooking up a Deity and consuming one as a testament to his skills, this journey still goes on. All the spare time is focused around this adventure, to kill and cook a God.

Anger is never a problem for Kiryu as his remedy is in food. Food which can translate to masses of human bodies or piles of objects.

Simply one as being dragged upon impulses and primal urges, but mostly the urge to eat.

Strangely enough he often seems to be polite' although this can be deceiving.

He WILL beat you up without question.Apparently he does not discriminate his beatings to only men. Women, children , elders, objects and animals will also be beaten.

Kiryu smiles at the face of death, at the visage of despair, at the breach of destruction and at the carnival of violence. A man who cannot be scared or intimidated.

His hobbies involves Cosplay, specifically zombies.

Eating Habits


Nerx is literally an Omnivore as he can eat anything without any ill effects.
Kiryu has this unique attribute due to his Kaiju physiology and Choujin heritage that allows him to eat everything. He prefers humans though and regularly changes diets to supplement his colossal appetite, whether eating energy or pastries.

He discovered this latent ability when he was about to commit suicide via gun-to-mouth, when he pulled the trigger he was still alive and a fact which he questioned next by eating poison. Miraculously he survived without any signs of damage.

Anxious to learn human exorcism to devour human souls


for example items such as:
  1. "butter sauteed cannon" (with the help of pills due to lactose intolerance and phobia)
  2. "cannon extra rare",
  3.  "cannon and gunpowder salad"
  4.  "grilled house"
  5. "soul salad with mayo"

Yes, he cooked the above recipes and Nerx loves to cook as much as he loves to eat

Kiryu shopping for groceries in the human market

Nerx eating a person just for a quick snack.













Here is Kiryu devouring his human victim, watch closely at the process.

Be careful

He is a...

CANNIBAL!











Kiryu is not ashamed to show his appetite, in fact he boasts that he can eat an entire country if he wishes to *bluff*. However his appetite for flesh is unrivaled.

He eats upon his impulses

He is what he eat, and he knows what it is.

He's Loving It!












Vampirism


Recently on his visit to the bar he was bitten by an alluring vampire, her scent draw him closer as she held him and sank two on his throat. It hurts but it was an ecstasy of pleasure rather than pain. The addiction drew compelled him to slit his wrists, vampire venom affected Kiryu's body differently than normal people.

Lady_Nightmare was her name, the sly seductress of the moon

the uncanny mix of evil and venom mutated the vampire curse and created a variation within Nerx's bloodstream and affected him in a huge magnitude. he then looked at the fireplace and jumped there, strangely the flames did not hurt him at all...

However he acquired a strange taste in elements!

Then the sly lady vanished in the blink of an eye, as subtle as a fish's breath and as memorable as a birthday.his mind has been clouded with her visions ever since...



Henceforth the element-eater is born!


Kiryu now knows the joy of being a vampire and thanked LN for her blessing, however after consuming a ridiculous amount of flame (which tasted like chicken) he decided that it lacked the proper spice to fill in his appetite so he decided on human flesh



Needs ketchup... (burps)

After all, nothing fills him up more than a person or maybe in this case a dozen (tastes like pork). Humans to Kiryu are nothing more than food supplies or slaves, he prefers to commune with inhuman beings.




Kiryu Transformed into an Elemental Vampire

Nerx what big teeth you have
Explanation:
Elemental Vampires are individuals that feed off the energies found in nature. Generally these are Earth, Air ,Fire and Water, and Life/Spirit Some Vampires feed off of storms (fire,water), Wind (air), Plants/Animals (life), The Sun (fire), Ocean, Earth, also anything else they can sense energy in and convert it into sustenance or physical strength.Ether/Sound,Light/Dark,Thought/Space,Void, Aether,Metal and wood also included.

Elemental Vampires feed off energy from the natural earth elements such as air, earth, fire, and water.These are the basic elemental energies. There are other energies that these basic elemental energies reside in such as the natural energy sources of urban/city environments and moon cycles (earth), streams, rain and even a "desktop waterfall" (water), solar energy, heat, candles (fire), sound, smells and air pressure (air).Even Natural Phenomena ie: lightning storms, thunder storms, Hurricanes, Ocean tides, ley lines, waterfalls and Natural events . Whereas psychic vampires "feed" primarily from other human beings' energy, Elemental Vampires feed from non-human living things and other sources.

  • possessed special mouths in the palm of each hand which are able to bite through and consume all forms of matter
  • He has powerful jaws (indestructible teeth), a stretchable tongue and acidic saliva He particularly likes eating people, and the only way he can find enjoyment in a battle is if he can eat his opponent afterward.
  • Kiryu fully engulfs and takes an opponent into his body to cause an increase in physical or mental prowess. Also able to eat them and gain their powers.Apparently absorb people's memories by consuming their flesh and absorbs people within himself, thus making their bodies his, as well as gaining whatever abilities they have.
  • Can combine two or more different things he has swallowed to create something else.Is able to create missiles from materials it digests
  • able to absorb food from the surface of his body and absorb a person's soul through their blood and consequently gain their knowledge and memories. He can also absorb blood through his clothes and skin.
  • the ability to eat anything and then later recreate it (even fixing the item ingested) from any part of his body. The item usually comes out from his arms and hands, but sometimes can be created in other body areas, like his head, chest, or legs.
  • it was revealed that inside Kiryu's body was actually a void of space. Objects that he has consumed float around in a seemingly endless space, much like the inside of Doraemon's fourth-dimensional pocket. Kiryu traps his victims in it. He then sucks their energy out of their body and into his 'void' up into his head, while growing stronger with each second. Gaining all of the strength of the person he has absorbed.The person will be held unconscious in Kiryu's body.
  • Kiryu's main attack is inhaling enemies (both his mouth and body expand to allow him to inhale things much larger than himself) and swallowing them. He can also attack others by spitting enemies out as stars.
  • Kiryu could sacrifice an ability to create a 'Minion', an allied version of the enemy he had devoured. The new Minion would be controlled by Kiryu or given sentience.
  • Kiryu also uses his powers to attain food or other special items like lollipops that grant him beneficial effects such as healing or temporary invincibility.  Kiryu can share his food with the second player in a motion that resembles kissing.
  • Has a big mouth  'shade'  on his shadow (with a giant mouth full of razor-sharp teeth, and a dense razor-sharp tongue of indeterminate length that is infused with a type of bio-energy able to pierce and damage stone, steel, and even beings in gaseous or liquid form) that chomps the opponent,It can jump out of the ground towards the opponent. Can be used to defend against attacks, Kiryu an make his 'shade' travel along the ground, and make the opponent drawn to or pushed away from the 'shade' and having a hundred hands and fifty heads plus using powerful enzymes to chew and digest any object in their path, transmitting food energy back to their host to supercharge his physical strength, stamina, and sturdiness makes the 'shade' a scary last-resort technique. Also it can sprout multiple body parts on any surface including the user's own body, even extension of numerous thorny, vine-like tentacles from  its body, allowing him to rip apart entire armies by himself. The method is to stab his target with the sharp end of its tentacles. The tentacle will then extract all of the organic matter of the victim (The process appears quite agonizing for the victim).
  1. can absorb electricity to grow bigger and stronger.
  2. can grow to gigantic sizes by eating magnetic waves.
  3. can absorb golden and other metals to get stronger and bigger.
  4. can gain even more power from the moon.
  5. derives and replenishes power from solar energy
  6. fed on fire and was attracted by other heat sources
  7. Body has a corrosive effect, can dissolve just about anything that enters its body with its nucleus
  8.  able to work like a vacuum and suck up needed minerals
  9.  if their body is divided, each piece will take on a life of its own and can grow into a mature 'shade'
  10. can make itself turn invisible anytime it needs.

 Killer Queen, his 'shade'

  • When activating this 'Curse', Nerx's stomach opens up, revealing a large wormhole at its center. His ribs-tentacles spread out to act as a border for the wormhole, and then double as large extensible teeth that can consume everything in his eye's field of vision in an instant. Anything Kiryu consumes is transported to a realm within himself.Once released , its asteroid "jaw" and "checkbone" will cleave, opening the "Void". Its gaze will then take in the sights of foes and jail them in a glass ball, devouring from within.

Plus other Vampiric traits.

  • Vampires often possess the ability to transform into a variety of creatures or effects such as bats, wolves, rats or even mist. While their physical attributes may fluctuate during such states, a vampire's mental acuity is the same as that when they are in their human shape. A vampire who transforms into an animal may also benefit from that particular animal's attributes including razor-sharp claws, fangs or the ability to fly.


Watch out when you walk in the night, you might be served as dinner!

The Demon Wolf


Strong affinity for human flesh











Nerx prefers to transform into a demonic wolf for practical purposes


Eating is as easy as 1...


2...

3!











He modified the ability to turn into  gaseous form into liquid form to supplement his dietary needs.

Wrestling



The Iron Dragon

In the ring Kiryu is practically King in Combat.


"Suicide by the Kiryu? you're certainly not the first"
Anon

"If you are issued with a suicide pill then i suggest you use them now"
Anon




Searches for powerful fighters to quench his hunger for glory!

Whilst Nerx has compulsions about murder or cannibalism he discovered something else along the road to conquest. he found a nearby stadium, he saw an event that temporarily shut-off his hunger, after seeing a battle that etched wonders on his mind he decided. "From this moment on i want to be the Best Wrestler in the Omniverse!" this fueled Nerx's greed for power , but more importantly self-discovery in the burning path of wrestling.





Kiryu when he was still participating in underground wrestling.
Kiryu has never been fond weapons, usually uses them when he really needs to, or eats them out of sheer boredom. His weapon is his body and how he uses it. Though he masters several Martial Arts disciplines he prefers the art of wrestling, because it gives him plenty of opportunities to devour his food at close quarters. This is a hobby that comes second to eating and He has train constantly every moment, by the moment. Wrestling comes naturally to Kiryu as other skills like eating or breathing, he does not brag of his skills or needs to do so.





Stage costume upon being a Combat Wrestler.
Strangely wrestling is something that Nerx takes seriously , the fact that the mask is on means that he will not, in any way, attempt to eat a fellow athlete. However he will kill them with his skill and illegal moves. Deadly moves such as Low Blows and Testicular Claws apply here, armed with Piledriving skills that can pop a skull and shatter the spine in one attempt, an Armbar with 100% guarantee amputation ,plus a repertoire of other moves guaranteed to bring fear and hate towards Kiryu. Anyone is alowed to best him at wrestling , but if they fail be forewarned. They will die and their families crippled.



His Battle Suit for Death Wrestling

This is "Iron Dragon" Kiryu, the Knight of Glory. Since his mask blocks his mouth it  causes him to become much more brutal and ruthless while fighting.However It is Kiryu's ability to improvise during battle despite his rage that is the real danger.  If anyone is expecting mercy then they have come to the wrong man.







Moves List:

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Special Moves:

Tomahawk Tornado
    Kiryu holds one arm up and spins around violently, creating a small whirlwind that attacks the opponent. 

Tornado Hell (Tatsumaki Jigoku)
    Ashuraman holds both arms up to one side and then throws them down to the other, sending a small tornado towards his opponent.

Wild War Cry (Yasei no Otakebi)
    Kiryu screams "U-Ra-Raーーー!!" at such a great volume it produces a powerful shock wave that attacks the opponent. It is powerful enough to break an entire mountain. A "sonic roar" loud enough to hurt monsters and destroy military weapons in a large cone. It can also destroy (and even pass right through) buildings and rocks.
     Wild Death Scream (Yasei no Danmatsuma?)
         A stronger version of the Wild War Cry.

Evil Twin
    Kiryu splits into two.
-Double Arm Breaker
    After "Evil Twin", Kiryu uses both of his bodies to break both arms of the opponent.
-Double Elbow
    After "Evil Twin", Kiryu uses both bodies to elbow the victim in the face

Kiriyama Flash
    Kiryu lifts his mask, creating a very bright and powerful flash. It has no specific purpose as it can perform several different tasks. Kiryuhas used it to cleanse a river (unintentionally), bend metal, shield himself and friends, and revive his fallen comrades.

Magnetic Storm Driver (Jiki Arashi Doraibā)
     A powerbomb move in which the Magnet Power draws the opponent towards the ground.

Megaton King Drop ( Kingu Otoshi)
    Kiryu performs a double underhook and jumps into the air with his opponent then shifts his weight so he is standing on the soles of their feet and drives them into the floor with the added force of his magnet power.
   
  Ice Rock Gyro
    He lifts up his opponent with his arm and throw him/her into the air. While in mid-air, the opponent starts to get whipped by his hands. The opponent starts to freeze into a solid block of ice every time he/she gets hit.

Tensho Jizai no Jutsu ( Area Transfer Jutsu)
    Kiryu takes out a sheet that covers the ground and gives it a new surface, from water to a volcano opening.

Shounetsu Jigoku (Hell's Inferno)
    Using his Area Transfer Jutsu, Kiryu changes the mat into a volcano opening and drops the opponent inside it.

Shuriken Stomping
    With the opponent hanging from the opening of the volcano created by his Hell's Inferno, Kiryu holds a pair of shurikens on his feet and stomps on them to make them fall.

Karada Ayatsuri no Jutsu (Body Manipulation Jutsu)
    Kiryu hide his body inside a hollow puppet of himself and manipulates the limbs of the puppet from inside, protecting him from decapitation and damage to his limbs. This technique's weakness is that it can be defeated by cutting the threads that move the puppet's limbs.

Ninpou • Suichou Urin no Jutsu (Ninja Art • Waterfowl Feather Ring Jutsu)
    Kiryu produces hundreds of feathers from within the area, has them float in ring shapes and then envelope and stap the opponent.
Gouka Urin no Jutsu (Fiery Feather Ring Jutsu)


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  • Fatalities:

Camel Clutch
    Kiryu's overall trademark technique. Sitting on his opponent's back, Kiryu pulls back on his chin with both hands. He has ripped a few opponents in half with this technique.

Ghost Ground
        He slams his opponent's head into the ground so it is stuck, then twists the body until the head snaps off.

3D Crush
    Yet another deadly technique in which Kiryu jumps over his opponent's head, catching it between his shins and facing in the opposite direction. He then proceeds to lean forward, arching his opponent's back and grabbing onto their ankles. Finally, he curls his body up, bringing his knees to his chest and pulling his arms back toward himself, causing his opponent to literally bend heels-over-head. He used this move to kill people, as the ribs were forced through the chest from pressure of the hold.

Torture Slash
    Kiryu starts out by catching his opponent in a double-underhook and then jumps up as if to suplex them. Instead of compiling the throw,   Kiryu waits until he is upside down, stops the throw technique and hooks his feet behind his opponents ankles while maintaining the double-underhook. At this point, the opponents arms and legs are stretched down towards the ground, forcing their head up facing the sky.   Kiryu then finishes the technique by dropping to the ground on the back of his head and neck, splitting the opponents legs outward and forcing their shoulders to bend to the limit of breaking. When applied correctly,   Kiryu can split his opponent from their groin to their lower abdomen.
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Finisher Moves:

Hell's Nine Point Seal (Jigoku no Kyuu Shofuuji)

        * Daisetsuzan Drop (Daisetsuzan Otoshi)

        Part 1 (Back). After knocking his opponent into the air, Kiryu jumps up after him and grabs his foot and head while kneeling with one knee on his stomache. Then they just drop to the mat with the opponent's back taking all of the force.

        * Spin Double Arm Sault (Spin Double Arm Sault)

        Part 2 & 3 (Arms). Kiryu grabs his opponent in a double underhook and spins around rapidly before slamming him onto the ground shoulders and arms first.

        * Double Knee Crusher (Double Knee Crusher)

        Parts 4 & 5 (Legs). Kiryu performs a normal knee crusher, except that he slams both of his opponents knees onto his instead of just one.
        * Helmet Splitter (Kabuto Wari)

        Part 6 (Crown of Head). Kiryu grabs his opponent as if he was going to perform a standard front suplex, but instead of releasing his opponent, he slams the crown of their head into the ground.

        * Stomach Crush (Stomach Crush)

        Part 7 (Stomach). While his opponent is face-up on the ground, Kiryu performs a standard diving headbutt on his opponent's stomach with the horn on his head.

        * Handshake (Akusha)

        Part 8 (Hand). Kiryu grabs one of his opponent's hands and crushes it with his own.

        * Hell's Guillotine

        Part 9 (Neck), a.k.a. Last One (Last One).

        * Piledriver (Piledriver)

        False Part 8 (Neck).

        * Choujin Compressor (Choujin Assakuki)

        False Part 9 (All Parts). Kiryu grabs his opponent in a modified full nelson (he places his opponent's hands against the back of their head and holds them there with his own while a normal full nelson is applied). He then jumps onto their back and catches their legs in a scissor hold. Finally, he pulls their arms back, pushes their head forward, and pulls their legs back.

Muscle Revenger
    Kiryu continually headbutts his opponent and sends them flying up in the air, as they come back down he executes a hyper powered headbutt and then as they are upside down he grabs their arms from the back, places his legs over them and drives them to the ground head first.
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Signature Moves:

Strong Arm Breaker
    Using his arm he lifts them up in the air, then places his knee out and performs a devastating back breaker on them.

Muscle Spark
  Kiryu bounces his opponent off his chest and into the air numerous times. He then leaps up after them and gets behind them. He then grabs their wrists with his hands, their neck with his right leg, and their left leg with his left leg, and pulls. As they descend, he gets back-to-back with his opponent and grabs their arms and hooks their legs with his. Right before they hit the ground, he arches his back causing his opponent's body to fold, and drives them neck and knees first into the ground.

Tower Bridge
    He puts his opponent faceup across his shoulders and then grabs their head with one hand and a leg with the other and pulls down on both sides. He has ripped a few opponents in half with this technique.

Kiriyama Buster
    Version 1:He places an opponent's neck on his shoulder and grabs their thighs. He then jumps up and lands in a sitdown position, causing damage to the neck, spine, and groin.
    Version 2:Kiryu grabs his opponent in a front neckbreaker hold, jumps into the air, somersaults, and then performs a standard Kiriyama Buster but with the opponent's body facing in the opposite direction.
    Version 3:improvement of the Kinniku Buster in which he locks the opponent's head with his legs during the Kinniku Buster.

Kiriyama Special
    Version 1: With his opponent falling headfirst towards the ring, Kiryu  jumps up and catches their head with his feet. He then flips up so that their head is now between his knees and then wraps his arms around their body and drives them headfirst into the ground.Similar to a Tombstone Piledriver.
    Version 2: Just like with the first version, he catches his opponent’s head with his feet. He then extends his arms so that he lands on his palms. Right before they hit the ground, he briefly lets go of their head only to capture it in a Triangle Choke as they touch down.

Kowloon Wall Drop (Gauron Sen Doroppu)
   Kiryu sends his opponent into the air and then jumps up after him. He grabs the victim by the leg and places him on his shoulders. He then flips upside down and drives his opponent head first into the ground.

Kiriyama Driver
   Kiryu runs up to his opponent and places his head between their legs. He then leaps up, flips the opponent upside down, places his feet on the underside of their arms, and drives them into the ground.

Hell's Guillotine (Jigoku no Dantoudai)
    After grabbing his opponent (usually in a double underhook), Kiryu spins around rapidly so that the opponent is lifted off of his feet. Then, he releases the hold, sending them skyward, and jumps up after them. From there, he can finish the move by either placing a knee or shin against his opponent's neck as they decend in a guillotine-like position. Causes severe damage to the neck.

Tsurigane Wari (Temple Bell Splitter)
    Nerx begins by throwing his opponent into the air. He then catches the opponent in mid-air and holds him/her upside down over his knee, holding their ankles in such a fashion that their legs are bent at both the hip and the knees. As they land, the opponent's legs are bent apart and his/her head is smashed between his own knee and Kiryu's.

Ashura Lightning Drop (Ashura Izuna Otoshi)
    Ashuraman throws the enemy in the air, then he jumps in the air then stands on the enemy's feet with his knees and smashes the enemy into the mat.

Bremen Sunset
    Kiryu jumps up and grabs his opponent, becoming face-to-face in midair, then flips upsidedown and divebombs his opponent head first into the ring.

Kiriyama Backbreaker
    Kiryu opens his ribs like a Lion Mouth and grabs his opponent's feet, holding them in place. He then flips them up, causing their back to touch the top of his head, and grabs their wrists, performing a powerful backbreaker.

Big Ben Edge
    He starts by grabbing his opponent's right wrist with his right hand and their left with his. Then he twists his opponents arms around each other to the point where their right hand is once again on the right side and the left hand on the left side. Next, Kiryu releases the hold by uncrossing his own arms and the force of breaking the hold flings the opponent into the air, spinning in various directions. To finish the move, Kiryu jumps up after the opponent and grabs their near arm under his own (so that the opponent is upside down and Kevin is sideways with his stomach against their back), reaches between their legs to hook their far thigh with his other arm, wraps his legs around their head and far arm, and falls to the ground so that the opponent lands head first.

Demonic Descent (Ma no Chokkakkou)
    A super powerful version of the common back toss.

Around the World of Hell (Jigoku no Sekai Isshuu)
    Kiryu performs numerous, successive Tiger Suplexes on his opponent.

Iroha Hell Tour (I-Ro-Ha Jigoku Meguri)
    This technique starts with ryu throwing his opponent up into the air and jumping after them, crashing his head into the small of their back to form the kanji: I (seen from the two lines made by Mantaro's body and the opponent's). Then Kiryu applies his Muscle Stretch to form the kanji: Ro (seen from the slightly rounded square that the two bodies make). Lastly, Kiryu rolls backwards over his opponent while rotating his body so that his legs are draped over their shoulders and grabs their wrists, pulling them back to arch the opponent's back enough to hook his feet behind their ankles to form the kanji: Ha (seen from the upside down v formed by the opponent's legs in this hold). This entire sequence is done in mid-air and the final part is held while Kiryu drops to the ground with the opponent .

Fū Rin Ka Zan (Fū Rin Ka Zan)
    Kiryu first puts his opponent in a double underhook hold, spins him around, throwing him from arm to arm, and slams him into the ground ( Fuu, "Quick Like the Wind"). He then grabs his opponent under his arm and jumps into the air, flipping himself and the victim around until he has him in a piledriver hold. Rin, "Silent Like the Forest"). With his opponent in a piledriver hold, Kiryu drives him into the ground (Ka, "Conquer Like the Fire"). Finally, he throws his opponent into the air, jumps up after him, catches him in a Reverse Romero Special, and falls back to the ground ( Zan, "Immovable Like the Mountain").
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Standard Moves:

Buffalo Bomb
    Kiryu grabs an opponent leaps into the air and performs a high-powered powerbomb back to the ground.

Butt Driver
    Kiryu jumps up and drives the opponent's head into the ring.

Tornado Fisherman's Suplex
    Kiryu performs a normal fisherman suplex, but during the bridging part of the slam, he spins his opponent and himself around rapidly to add to the force.

Man's German ( Daijin Jaaman)
    This technique starts out like a regular German Suplex, but as Kiryu releases his opponent, he then grabs onto their ankles and uses the momentum of the throw and his added weight to slam them into the mat.

Giant Swing
    Kiryu grabs the enemy's legs and spins then throws the enemy into the air.

Sky High Driver (Sky High Driver)
     Kiryu turns his opponent upside down and jumps into the air. As he comes down, he slams his opponent face-first into the ground.

SSD
    Kiryu grabs the opponent in a vertical suplex lift, jumps in the air and then performs a piledriver to the ground.

Namu Amiba - Butsudan Kaeshi (Buddha, Forgive Me - Altar Return)
    From behind his opponent, Kiryu places one arm under their arm and the other around their neck. He then bends backwards, slamming their head into the mat.

Beefcake Hammer
    Kiryu shifts behind his opponent, raises one of their legs and crosses their arms around it before executing a leaping suplex.
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Submission Moves:

Palo Special
    Kiryu’s trademark technique. He jumps on to an opponent’s back, wraps his legs around theirs, grabs their wrists, and pushes both arms forward, attempting to dislocate the opponent's shoulders.

OLAP
     It is quite clear by the name and the positioning of the move that it is a backwards Palo Special. Kiryu starts by facing the back of his opponent, but then quickly maneuvers himself so that he is back-to-back with them and has his legs wrapped around their body. Kiryu then sticks his legs between his opponent's and hooks his feet against his opponent's knees. While he does that, he also grabs the opponent's wrists and bends their arms back over their head, putting all of his weight into breaking their arms.Kiryu uses this to completely dismember both arms

Chicken Wing Clutch (Niwatori no Hagai Jime)
    From behind, Kiryu hooks one arm with one of the opponent's arms behind their back and then places his other arm around their face. He then holds his hands together for a deadly choke.

Wars Leg Breaker
    With his opponent face up on the ground, Kiryu holds their legs up, wraps his legs around their shins, and sits on their knees.

Iguazu Lock
    The Iguazu Lock is one of Kiryu's deadliest submission holds, since a stubborn opponent could lose his life by not forfeiting the match. This move starts out with Kiryu standing behind a face-up opponent on the mat. Kiryu quickly lays himself over the opponent with his left hand reaching past the left side of their head, under their left shoulder, and grabbing their wrist. Meanwhile, he places his left leg under the opponent's right leg and moves his left foot over the opponent's left ankle. Kiryu is now partially on his back and partially on his left side. To finish the locking part of this move, Kiryu maneuvers his right leg up against the inside of the opponent's right ankle and grabs the opponent's right foot with his right hand. If the opponent chooses not to give up, Kiryu can then thrust his legs outward and pull his right arm back. This can either cause one or both of the opponent's legs to break or, more seriously, split his body from the groin to the lower abdomen (much like the Torture Slash).

Zuffara
    The Zuffara is one of Kiryu's trademark submission holds. It starts out with Kiryu jumping onto the hands of a face-down opponent so that he is facing their feet(left foot on right hand and vice versa). Kiryu then grabs his opponent's legs and crosses them with one ankle over the other (he can either catch the legs after they kick up from his jump or grab them from the ground). From there  Kiryu arches his back towards the opponent's while bending his knees accordingly and pulling his arms back so as to bend the opponent's back away from him and pull their legs toward him, stressing the stomache, chest, back, and legs.

Aranha Clutch
    The Aranha Clutch is another submission hold in Kiryu's arsenal. With this hold,  Kiryu starts in face-to-face with the opponent and in front of, but slightly to the side of his opponent.  Kiryu then takes hold of the opponent's near arm and jumps up to shoulder height, where he proceeds to place his opponent in a front triangle choke. Using the momentum of the jump,  Kiryu lunges forward, arching the opponent's back, who is still standing while this is going on. To finish the move,  Kiryu grabs the opponent's far arm with his hands and pulls it behind their back and up towards himself, applying pressure to both arms, the back, and the neck.

Kiryu's Best Stretch (Kiryu Ichiban Shibori)
    Kiryu starts out with an Indian deathlock, which crosses the opponent's legs so that one ankle falls into the pit of the opposite knee and has the wrestler position his own leg between them, so that he faces the opposite direction and both of the opponent's legs are stuck in those positions. Next, Kiryu reaches back, as if to apply a sickle hold by simply grabbing the opponent's head. Instead of doing just that, Kiryu elevates the opponent's body by leaning forward and pulling them into a kneeling position. This technique is really more like a kneeling neck-breaker than a sickle hold, but the manner in which the two are applied are similar.

Side Guard ( Waki Gatame)
    Kiryu grabs his opponent's right arm and slams them face down into the ground. He then begins pulling back on their arm.

Bow Backbreaker
    Kiryuputs his downed opponent on his side. He then grabs one of the opponent's wrists with one hand and an ankle with the other and places his knee against the opponent's back. He then pulls on the wrist and ankle, digging his knee into the back.

Gory Especial Hold
    Facing back-to-back with an opponent, Kiryu grabs the opponent's wrists and lifts up their body, causing their feet to rest on his thighs, and pulls on their arms.

Kangaroo Clutch
    Kiryu grabs his opponent's feet and lifts their body into the air. He then puts their legs on his shoulders and quickly grabs both of their wrists. He then crouches down, touches their elbows on his knees, and pulls on their arms. The name comes form the fact that (when performed correctly) the hold could tear a hole in the opponent's stomach, creating a "pouch".

Hell's Manji Hold (Jigoku Manji Gatame)
    A variation of the Manji Hold. Kiryu gets behind an opponent and wraps his right leg around their torso. He then grabs the opponent's right arm with both hands and pulls on it.

Archery Stretch
    With his opponent face down, Kiryu hooks their legs together and grabs the opponent's wrist's with his hands.

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Tag Team Moves:

Cross Bomber
    Two simultaneous Quarrel Bombers on a single opponent, Kiryu from the front and "Double" from behind. It is strong enough to knock an opponent's face off.

        * Cross Enzui (Cross Enzui)

        Similar to the standard Cross Bomber, but done with simultaneous Enzuigiri kicks instead of Quarrel Bombers.

        * Optical Fiber Cross Bomber (Optical Fiber Cross Bomber)

        Large optical fibers protrude from Kiryu's arm and attach themselves to the opponent's back, while "Double" does the same from the front with one of his tusks, holding the opponent in place. They then perform an explosive Cross Bomber. The result of this technique is that the skin on the opponent's face is knocked off.

Magnetic Storm Crash (Jiki Arashi Kurasshu)
    A Magnet Power technique where Kiryu performs a Magnetic Storm Driver on one opponent from above and "Double" does one on the other opponent from the ring, causing both opponent's heads to eventually collide with one another.

Mask The End
    A Magnet Power technique where both Kiryu and "Double" launch themselves in a dropkick position towards opposite sides of an opponents head. They then begin spinning around, causing the opponents face to peel off (in a similar manner that you would peel an apple).

Hell's Triple Sentence (Jigoku no San Juukei)
    Kiryu performs a Sleeper Suplex on an opponent, then spins the mask around backwards, and finally "Double" hits the opponent with a Body Splash.

Ganryu Island Drop (Ganryu Shima Doroppu)
    With the opponent upside down and falling towards the ring, Kiryu and "Double" jumps towards him. Kiryu, with his back to the opponent's front, hooks his arms around the opponent's legs while "Double", facing back to back with the opponent, hooks his arms with the opponent's arms. They then drive him headfirst into the ground.

Rainbow Bridge Suplex
    While back-to-back and in midair, Kiryu and "Double" each take an opponent and perform a Back Drop, causing their heads to collide with one another.


Long Horn Train
    "Double" holds "Kiryu" on his back then charges at the enemy with the speed and force of train with Kiryu's horns
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Dirty Moves:

Kreis Schild
    A shield appers from Kiryu's arm protector.
Buzzsaw Schild
    Kiryu spins the Kreis Schild and sclices up the opponent.

Kiryu's Repatriation (Kiryu no Kikan)
    Kiryu tranforms his left leg into a giant sickle and attacks his opponent.

Choujin Cross Slam (Choujin Juujika Otoshi)
    Kiryu attacks the enemy with his horns and attacks with his horns several times as the enemy fall, keeping them airborne, kiryuthen jumps in the air and cross slams the enemy.

Red Rain of Pain
    Kiryu releases a handblade at high speed and slices his opponent's body( chop-like attack capable of cutting right through a superhuman's bod). It works on the principle of "cutting the flesh to cut the meat, cutting the meat to cut the bone, cutting the bone to cut the core". Kiryu's version causes a blade to protrude from his hand before slashing, and his hand/arm is usually engulfed in flames before he delivers the attack.The "Red Rain" in it's name comes from the fact that when Kiryu slices his opponent, blood spews out. 

Hell's Merry-Go-Round (Jigoku no Merii Gō Raundo)
    Blades emerge from Kiryu's forearms as he somersaults through the air toward his opponent, cutting into them upon contact.

Riveter
    For this move it is required that Kiryu remove his cape and wrap it around his legs. After doing so, he can rotate his body, making his legs into a large drill bit that he used to cut into his opponents.

You'ude Katana ( Ghastly Arm Blade)
    A technique most often saved until his opponent is all but defeated. Kiriyama inserts his right forearm into the sheath on his back, where it transforms into a sword. He then performs a vertical slash to cut off the victim's face, frequently shouting the phrase "Your face is mine!" as he does so.

Double Leg Suplex
    Kiryu grabs an opponent from behind, piercing their back with the spikes on his vest. He then places his hands under their thighs, bends back, and drives them shoulder-first into the ground.

Bear Claws
    Razor sharp retractable iron claws. He has a pair of four on each hand, though he usually only uses one hand.
Screw Driver
    With his Bear Claws extended, Kiryu does a spinning vertical leap towards his opponent, slashing them as he passes.
Double Blade Style Screw Driver ( Nitouryū Sukryūdoraibā)
        Using both sets of Bear Claws, Kiryu jumps double his usual jumping height, and then triples his spinning speed , and launches himself towards his opponent.

  Windbreaker
      Kiryu spins his arms rapidly into two blades capable of shredding granite.

Demonic Shogun Claw (Ma no Shōgun Kurō)
    Claws protrude from Kiryu's fingertips and he applies a standard Iron Claw. He then lifts his opponent over his head and slams them to the ground.

Mach Pulverizor
    Kiryu makes a spinning jump towards his opponent and drills into them with his fingers.   

Tomahawk Hurricane
    Kiryu begins to spin around the opponent, as he does this his horns and spikes on his knees cut at them.

Antler Fist (Antorā Fisuto)
    Kiryu equips a gauntlet with two sharp horns onto his fist, which he uses to leap at an opponent and punch with.

Savannah Heat (Sabanna Hīto)
    Using his Antler Fist, kiryu jumps into the air and spins rapidly, and comes down to slice his opponent into three parts.

Killer Choujin Mist (Satsu Choujin Misuto)
 Kiryu spews a mist from his mouth, causing his opponent torment.

Course of Death (Shi no Kōsu)
    Kiryu jumps up into the air and lands horn first in their back. He then repeatedly stabs them in the back with his horn.

     Reverse Tower Bridge (Gyaku Tawā Burijji)

        Kiryu places his opponent faceup on his horn, jumps high into the air, flips upside down, and then drives them facedown into the ground, piercing their back with his horn.
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Strike Moves:

Knuckle Part
    Terryman punches the enemy several times.

Killer Karate "Dance of Death" (Karate Sappou "Shi no Mai")
    A strong fury of Karate chops.

Wood Cutter Hand
    A Flying Chop powerful enough to chop down a tree.

Black Fog of Hamburg (Hanburugu no Kuroi Kiri)
    Kiryu performs a handstand on his opponent's head, then flips forward and kicks them in the face with both feet.

Burning Megaton Punch (Kajiba no Megaton Panchi)
    A super strong punch powerful enough to pierce reinforced Diamond Armor.

No. 1
    A punch strong enough to send an opponent flying towards The Moon (though it could reach Pluto, if the moon was not in the way).

Storm Elbow
    From behind,Kiryu jumps onto his opponent’s shoulders and begins striking them repeatedly with his elbows.

Triangle Choke Storm Elbow (Sankaku Shime Sutoomu Eruboo)
    Kiryu jumps onto his opponent's shoulders from behind and applies a triangle choke and then repeatedly elbows them to the ground.

Rubik's Cube Twist (Ryuubikku Kyuubu Harite)
    Kiryu repeatedly slaps his opponent's face until it swells up to look like a Rubik's Cube.

Double Heel Drop (Daburu Kakato Otoshi)
    Kiryu performs a front flip, ending with both of his heels kicking his opponent.

Curtain Call Kick
    This move sees Kiryu performing repeated kicks to his opponents face, kicking off with each one to stay airborne.

Heart Attack Stinger
    A technique in which Kiryu kicks off of his opponent's chest and performs a backflip in mid-air and finally lands a knee drop over the opponent's heart.

Kiryiyama Air (Kiriyama Ea)
    Mantaro performs a cartwheel and uses the momentum of the rotation to deliver a powerful kick with the side of his foot.

Human Rocket (Ningen Roketto)
   Kiryu jumps up and launches himself (like a rocket) headfirst into his opponent. A stronger version of this move is called a Choujin Rocket .

Tai Knee Kick
    Kiryu holds the opponent and uses muay thai style kicks to hurt them.

Flying Punch
    Nerx jumps into the air and throws a punch at his opponent as he descends.

Quarrel Bomber
    It is a simple Axe Bomber-style clothesline. In disguise he referred to it as the Iai Beheader Bomber (Iai Giri Bonbaa).
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Running Moves:

Hurricane Mixer
    Kiryu charges through the enemy, thus the enemy will be sent skyward thus being rendered in a spinning daze until they hit the floor.
Power Up Hurricane Mixer
    A powered up version of the Hurricane Mixer.
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Technical Moves:

Jungyaku Jizai no Jutsu (Yin and Yang Switch Jutsu)
    In the midst of an opponent's attack, Kiryu moves at super speed and switches places with his opponent.

Calf Branding
    Version 1:Kiryu places his knee behind the enemy and drives them into the ring mat head first.
    Version2:Kiryu grabs onto the back of his opponent's shoulders (or horns, if any), and rams him into the ground.
    Version 3:Kiryu crosses both of the opponents arms, then places both knees behind their head and performs the standard calf branding .

Spinning Toe Hold
    Kiryu grabs his opponent's leg and spins around it while twisting the leg, causing severe pain to his opponent

Sky High
    Kiryu jumps high up while grabbing the opponent in a double-arm position.

Ground Zero
    Used after Sky High While up in the air Kiryu throws the opponent towards the ring with a double-arm suplex.

Global Plane Spin
    Kiryu does a Pommel horse spin on his opponent's head, making them so dizzy that they fall over. He then performs a body splash on the opponent.

Captured
    While in midair, Kiryu grabs the opponent's neck with his left hand and hooks their left leg with his right hand. He then flips back and drives back-first them into the ground.
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Reversal Moves:

Torso Heel Drop (Dou Taoshi Kakato Otoshi)
    After being thrown, Kiryu uses the momentum of that throw and torques his body to deliver a powerful kick with the heel of his foot.

Captured
    While in midair, Kiryu grabs the opponent's neck with his left hand and hooks their left leg with his right hand. He then flips back and drives back-first them into the ground.

High Voltage Bomb
    Kiryu catches his upside down opponent in midair and drives him head first into the ground.

Big Boot
    With the opponent rushing at him he lifts his feet yakuza kick style and kicks the opponent with his big boots.
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Rope Moves:

Ninpou • Kumo Ito Shibari ( Ninja Art • Binding Spider Web)
    Kiryu grabs onto the ring ropes one by one and wraps them around his opponent. With his opponent trapped and defenseless in the middle of the ring, he begins attacking them.

Ashura Torpedo (Ashura Gyorai)
    Kiryu jumps onto the ropes and launches his body horizontally at his opponent.

Royal Stretch
    For this technique, Kiryu uses the ropes to perform a submission-like hold. With his opponent against the ropes and face-to-face with Kiryu, he jumps up and over the opponent and wraps his legs around their arms and the top rope and grabs their ankles with his hands. Kiryu in then upside down, on the outside of the ropes, facing the back of the opponent. From there, he pulls his legs and arms back, causing the opponent to be stretched across the bottom and middle ropes.
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Turnbuckle Moves:

Dangerous German Suplex
    Kiryu climbs the corner post while holding his opponent in a rear waist lock, as if for a normal German Suplex. Kiryu then arches his back and performs the suplex so that his opponent is slammed into the outside ring post. He manages to keep from falling out of the ring by wrapping his legs around the ropes and corner post and then pulling his opponent and himself back into the ring after the move is performed.

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Taunt Moves:

Debana Shigure (Nose Drizzle)
    Kiryu closes one nostril with his finger and launches mucus at his opponent out of the other.

Gas Explosion
     Kiryu ejects a very pungent cloud onto his opponent.
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Abilities


Before he switched into "Alpha-Nerx" mode , Kiryu is just simply a rabid homicidal maniac but however he is still a considerable threat..

Armed & Dangerous




He mastered some dangerous skills like...






  • He can take away or replace facial features, fingerprints or even the Identity of a person, and transfer the identity of a person to a different person.Changes made by Kiryu can be undone, but remains death.
  • He can run on sand without leaving a trace, and even run on semi-liquid surfaces (e.g. wet cement) without sinking in.
  • Super-human weight-guessing accuracy, for analysis.
  • Able to see in the dark, this ability effectively gives him narural night-vision that renders some forms of cloaking useless.
  • x-ray vision,  this ability effectively allows him to see flawlessly  through matter, which renders hiding pointless .
  • Omnidirectional sight, 360 degree vision (rarely used) which significantly reduces sneak-attacks.
  • Reinforced skeleton, shrugs off headshots with relative ease.
  • Incredible balance, cannot be unbalanced without consent.
  • Kiryu has no major organs in his bodies, making most projectiles useless.

*Armed Combat
  • Seemingly has an infinite number of knives/blades/daggers/shivs/scalpels under his clothes.
  • Can throw objects with marksman's accuracy and missile like force.Even a drop of water can be propelled like a sniper bullet.
  • Has learned to make any object a weapon.This ranges from wet tissue to wakizashi's.

Miscellaneous
  • Ambidextrous: Kiryu is well versed in the use of both hands. In a way that he can even cross co-ordinate them according to his whim and can even switch the motor functions, Kiryu can inverse these function as well giving him a full mastery of both appendages.
  • Super-human throwing accuracy: Although he is not the best marksman around his skills can only be defined by the word "Phenomenal" ,as he can instinctively aim and coordinate all variables involved within the pitch. If a shot were to miss upon the first and second throw then the third throw is an inevitable 100% hit accuracy. his 1:3 perfect hit ratio is honed through a unique training regiment that involves rigorous, critical and subliminal mending. Of the Ki
  • Super-human hand-eye coordination: his hands can subconsciously react to threats in lightning speed reflexes and strike at an impulse. The nigh-flawless skill is perfected with meditation at a special realm, where potential boundaries are nonexistent. Kiryu can, with this skill perform intricate movements as easy as raising a finger. Executing hit combos and attack reversals are no harder than blinking an eye, in fact he can instantaneously intercept attacks but due to his curious nature he does not.
  • When trained and exercised properly, Kiryu can gain supreme strength and ability. They can throw incredibly powerful punches and cause immense earthquakes. He does though and he packs a mean punch that can send a skyscraper toppling like a house of cards. Agility-wise he can even change/switch or even improvise attacks in mid-way, thus allowing an easy scenario.
  • Extremely fit, and very acrobatic.Due to intense training
  • Combat Sense, a tactical hunch or a gift if people may say. Either as a wrestler or a killer Kiryu has display a knack for combat, this improv skill makes it very dangerous to tread in his body-perimeter. The slightest breath curve or a sweat drip may indicate weaknesses or fear, something you do not want Kiryu to know.
  • Combat Luck, he takes a beating and keeps on repeating.
  • Seventh sense, has one but usually blocked off by the interest to fight.

Powers


He has a seal to unleash his powers to his advantage, however he must activate it and his blood is the needed catalyst for that power.


Be forewarned, Nerx usually injures himself to draw a proportionate amount of blood before battles and Extermination Campaigns, however when he is doing so he leaves a perfect gap for assault.

Daikaiju Mode:



Game Over!

















  • a skilled martial artist who combines his physical abilities with his natural acrobatic abilities into a unique and highly flexible fighting style.
  • also an incredibly gifted acrobat who is capable of incredibly complex series of gymnastics and belief defying acrobatic feats with complete ease. His agility and sense of balance are incredibly acute. 
  • can leap over buildings without breaking stride (more than 30 meters) & could literally propel himself hundreds of feet into the air
  • able to fly / glide for short distances.
  • Infinite stamina
  • apparently adapted to burrowing underground and could traverse through the Earth’s strata with considerable speed, his passage marked with earthquakes and tremors of extremely powerful intensity
  • possesses super human senses, durability, strength, agility, stamina, precision and speed
  1. super speed: moves several times faster than the speed of sound (usually ranging from Mach 3 to Mach 15), he can leaves after images of himself behind, confusing his target (after-images can also fight) and can apparently outrun most cars and automobiles easily (250 mph) .He has proven that he can move so fast as to defy gravity and run up or down walls or other vertical surfaces and can even hit opponents hundreds of times per split second. Can go allegedly up to the speed of light ,also capable of incredible bursts of speed.
  2. super durability:Kiryu has displayed an uncanny ability to sustain damage with a steel hard body which can withstood tremendous physical shocks and impacts, and even falls from several thousands of feet in the air without the slightest impairment. His body has proven itself invulnerable to conventional and unconventional military armaments from bullets, rockets, artillery fire, and even high explosives. He has also demonstrated a high resilience to electricity and electrical shocks  and deadly gases.His body also absorbs and disperses energies which strikes it, whether they be lasers, particle weapons or the kinetic energy from punches or bullets ( Small arms fire cannot penetrate him) and other attacks have a much reduced affect on the body. This provides a full range of protection from NBC (Nuclear, Biological and Chemical) attacks - it keeps out chemical and biological weapons, as well as radioactive fallout, and  protects the him from heat and pressure changes. He has demonstrated the ability to survive complete submersion in magma for an extended period of time. He has even survived being in ground zero of asteroid impacts and even survive orbital re-entry.
  3. super strength: capable of lifting several tons with relative ease, also can knock down buildings with items he casually flicks away and he was capable of crushing steel and shattering concrete-reinforced structures with comparative ease, plus each step which strikes the road shatters the concrete and causes miniature earthquakes, also capable of giving himself bursts of strength which amplifies his strength to about 10 times of his normal level (albeit temporary) and  at the least possesses  the physical strength equivalent of 10,000 men.
  4. super senses: possesses extraordinary developed senses including both hearing and smell. He can apparently hear things from considerable distances and even identify individuals whom he is familiar with by scent from certain distances.
  • he also regenerates from wounds very quickly
  1. he will regenerate from any wound, no matter how severe. He has been shot, dropped from great heights and disemboweled and nonetheless remained alive. Even dismembered limbs can grow back,and by being able to replace complex structures like limbs or vital organs nigh instantaneously he repairs all the bodily damage he suffers

Techniques whilst in Daikaiju Mode


  • can fire beams of energy that causes explosions when they hit
  • can turn into a massive ball of energy that moves around and destroys everything near it
  • a pair of sharp spikes protruding from his elbows
  • can enter a coma-like state in order to heal. This often fools his opponents into thinking that he is dead.


Weapons


Although Kiryu despises weapons he uses them, usually to test his enemies' skills.His weapons are all but ordinary, every part in his arsenal resembles a twisted method of destruction.

Repertoire:


Kiryu's Custom Cutlery
Like his appetite these tools are able to 'help' him eat anything










100 Ton Hammer
Self-explanatory, a hammer that weighs 100 tons








The Land-Shark Gun
As the name implies, the Land-Shark Gun is a gun that discharges fully-grown sharks into the very earth beneath your feet where they burrow around, occasionally savaging your foes.




Grenade Launcher
A powerful weapon that can be loaded with several different types of ammunition. It can go semi-automatic.

Ammo:

 Explosive/Burst Rounds
B asic grenades, not always the most powerful rounds, but often fragment after launch, damaging groups of enemies while knocking over larger ones.


 Flame Rounds
Filled with napalm, these grenades are not always as powerful as Explosive Rounds but can ignite enemies and damage them further to the initial impact. Plant based opponents are  vulnerable to these.


 Acid Rounds
Grenades filled with a deadly acid. Often among the more powerful grenades available, as one round will kill them instantly.

 Nitrogen/Freeze Rounds
Powerful grenades filled with liquid nitrogen, these freeze the target and are extremely powerful. These rounds allow a one-hit KO against most types of enemies. A single nitrogen round in to a body of water will rapidly freeze not only the water, but any enemy that is in contact with it.

 Electric Rounds
 A single round can also be used to electrify a body of water, a technique that usually proves to be fatal to any enemy caught in the water.

 Flash Rounds
 They function like Flash Grenades; they can store much more than the grenades, though, and the aiming is more precise due to the Grenade Launcher's laser sight.

Redeemer
 Once you fired the one-shot mini-nuke, the camera would switch to the missile's perspective, and you’d have to wind it around corners to reach your target. Fortunately, it didn’t matter if the aim wasn’t perfect, because even the splash damage was impossible to survive.






Morph-O-Ray
A gun that emanated a colorful ray that turned enemies into chickens. A favorite weapon when Kiryu is hungry, the next best thing to his meat-gun.







Cerebral Bore
The Cerebral Bore fires a drill-like projectile that tracks a victim's brain-waves and burrows deep into their skull, forcibly expelling their brain-matter before exploding. the Cerebral Bore could fire up to five Bores at a single target, making it  a guaranteed kill.






Needler
This weapon fires homing needles that embed, themselves into the flesh or armor of a target, before exploding to cause massive damage. The rate of fire increases with continuous fire. If seven or more needles strike the target, the needles' combined strength will create a large, chain purple/pink explosion, killing the target and causing splash damage to other nearby enemies. Can be dual-wielded, the effectiveness and rate of fire of the Needlers can be increased by firing them "out of phase". This is accomplished when the user begins firing one of his Needlers a fraction of a second before the other, and continues to fire them in full-auto so that the shots from each weapon are fired in a "one-two punch" pattern. The needles now do a significant amount of damage immediately when they impact the target, rather than only when they explode. With a faster rate of fire, greater accuracy, quicker projectiles, better homing capabilities and higher damage, the Needler has been improved in virtually every area.

Portal-Gun
The portal gun can create two distinct portal ends, orange and blue. The portals create a visual and physical connection between two different locations th three-dimensional space. Neither end is specifically an entrance or exit; all objects that travel through one portal will exit through the other. An important aspect of the game's physics is "momentum redirection."\Objects retain their speed as they pass through the portals, but their direction will be altered depending on the orientation of the portals and the object. This allows the player to launch objects or Chell herself over great distances, both vertically and horizontally, a maneuver referred to as "flinging" by Valve.


Rocket Propelled Chainsaw
Stil a prototype









Dual wield flamethrowers
Although its actual "burn time" was around 7 seconds and the flame was only effective out to around 33 meters.
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Name: Kiryu
Look: Elegant but deceptive, akin to Kira Yoshikage/Johann Liebert/Michio Yuuki




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A sub-Type of water bending which Katara chickened out from this tech, IT alows you to also manipulate the human body via circulation puppetry.


Pretty Cool
Pretty Cool
If you have seen Speed Grapher then you know what that dude (Suitengu) is fully capable of, and with Blood-bending anything related to that is possible XD













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I have no objections to that notion, he could pull it off ... however do not  freaking put Vanessa Hudgens as Misa. If they do that it will be like a lame parody

however on the other hand i know an awesome Actor choice for L


Samuel L. "Motherfvckin" Jackson
Samuel L. "Motherfvckin" Jackson


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