First and foremost the objective should be to create a good story. It is not about whose character is the biggest and baddest. It is not about how many wins you have on your belt. If it gets to the point where it’s you and them thinking of impossible ways to defeat one another, the whole thing just becomes laughable... All in all you should enjoy the writing experience. You be proud to lose every once and while. Losing ensures you learn from the experience. That you grow as a writer and a Rpger.
You cannot be all powerful or damn there close to it. It literally murders all the fun in Rping. {For me anyway} You should have exploitable weakness; a person with no real weakness is a gigantic God Mod point blank. It also makes no sense to have a laundry list of powers. To just keep adding and adding and adding and adding powers and abilities is just too much, like come on why? Why do you need all that crap? You should have your main thing. If you’re a fighter be a fighter, have abilities that apply to fighting and your little extras here and there. If you go off and now you’re a scientist, now you’re a magician, no you’re a god then you end up with I’m a fighter scientist magician god that conquers all. Yeah no…
To be continued...