Born into a family of wealth in prestige in the Kingdom of Via, Callis seemed to be lucky, yet there was something related to his birth that turned what people could call a blessing (being born in a Nobility Family in a feudal-like Kingdom) into a curse. His mother was a member of the family, the daughter of the patriarch, his father was a Saevus. The Saevus were a beastly race created hundreds of years before Callis’s time. The Viani (His mother’s people) were masters of the arcane arts and when they needed brute force and durability on their workers they used ancient alchemical secrets to mix a group of individuals with animals, granting them enhanced physical stats.
The Viani enslaved the Saevus for years until a violent rebellion guided by the Ursus Gens, the biggest and strongest among the beast-like slaves, managed to assure freedom for them. From that point onwards the Kingdom of Via and the Empire of Belua, home of the Saevus had been in odds against each other. Callis’s Father was a diplomat of the Saevus Felis Gens (A parallel to felines).
TO BE CONCLUDED
Name: Callis Nomene
A.K.A: Regulus Aurora Ensis, The Beast Knight
Age: 50 (seems 20-30)
Race: Maestus (Feral)
Occupation: Former Royal Guard of Via Kingdom Former Eques Orbis, Former Adventurer, Former Mercenary.
Height: 1,75 mts
Weight: 80 kg
Callis Theme Song
Discrimined as a child for his mixed inheritance and his lack of magical abilities, anybody could go mad of rage, but Callis didnt, only taking any punishment with stoicism and ignoring the bullying. A loyal an extremely humble man, even with the acomplishment he reached in his military career, that could possible corrupt any other man. His hybrid origin granted the best of both races, as he is cunning as a Vian, and good-hearted and noble as a Saevus. He also gained the fierceness of the Beastmen of the north and the primal instincts of them.
Callis is a battle hardend veteran, a resourceful warrior and a seasoned soldier. He carries a martial style of life, living with the minimum amount of material goods, almost ascetic, even if he is of noble birth he willingly decided to self discipline himself by removing most of the comodities that came with his title. This ended in making him somewhat gruff and so direct in can be almost considered rude, but deep inside he is a caring man that wants the best for everybody, and the only reason he haves to fight is knowing that is the only way he can affect the world for good.
Half Saevus (Maestus) Physiology:
Born from the mixture of Vian Blood and Saevus Blood, Callis haves skills that are unique, his natural physical attributes aren’t as great as a Saevus, but his devotion to training make him hone his inhuman agility and speed to new levels. He is 5 times stronger than a regular human being, able to lift or press a maximum of 2 tons, easily being able of ripping a human apart with his barehands. But his strength isn’t his greatest attribute, as the young Maestus agility and speed are his greatest assets.
As he descends from the Felis Gens, the Clan of Saevus with similarities to the Felines of the Human world, Callis is capable of almost impossible feats of agility way beyond a human athlete, like doing a triple frontflip from an idle position, or even greater feats, his joints are extremely flexible and durable so he can do almost anything he proposes, even his ribcage is somewhat elastic allowing him to sway around attacks or compress his chest before a jump and use the natural elasticity of his bones added to his enhanced muscular tissue for amazing feats of jumping.
His speed is way over any human, capable of moving fast enough to not being seeing by the naked eye, running at top speed without any obstacles he could reach sub-sound speeds. His skin his much more resistant to impact and damage than a human, more akin to armor than anything else. He is capable of taking bullets of small calibers, yet they pierce his skin. His stamina is also amazing as he can keep going through days without eating or resting.
His senses are enhanced, mostly his sense of smell and his sense of taste, but all his other senses are way over human limits, and this can work against him since powerful sensorial inputs can stun him. His Saevus heritage also gives him sharp teeth and claws, yet he considers this natural weapons inappropriate for a Knight, even if he can shred steel with them, he will only use them in the direst of situations if he is unnarmed.
Callis is a Master Class Unnarmed Fighter, thanks to years of battle and his natural skills his style can be described as a highly aggressive and acrobatic version of Capoeira, able to kick from almost any position using his hands mostly as support or to block. His natural instincts and senses, added to his years of experience allow him to predict others movements and his inhuman speed and agility to react to them, making him a really slippery enemy capable of dodging attacks that could be considered impossible to avoid by human standards.
A well placed kick from Callis is more than enough to punch holes through 11’’ of Iron, as he not only uses his own strength but also centrifugal force out of rapidly spinning before attacking, all his attacks and movements are curved and fluid, he doesn’t need to go from Defense to Offense, his fighting style incorporate both concepts
Archaic Weapon Master:
If the weapon existed in the Human World Feudal age, then Callis should be not only proficient to it, but also close to master it in all its forms. The Beast Knight devotion for training was legendary among his fellow knights as even through being humiliated and despised for his mixed blood he managed to pass all the tests imposed to him and learnt about the secrets of every weapon.
Yet his area of mastery and expertise is without doubts the use of twin swords. In Centris during his generation he wasn’t taken in consideration upon the mixed blood, but Callis is the Best Swordsman of Centris able to blend in all the teachings of all the weapons and his own natural talents into an unbeatable style of astonishing swiftness and precision, in contrast of his unarmed prowess, also wrongfully ignored, Callis Gemini Style is direct and full of lounges and linear movements, it contains some curved movements and attacks but his philosophy upon it’s creation is “In battle you don’t march straight forward, you march straight against the enemy” and with that he crystallized hundreds of years of Morbis Strategies and Tactics into a single phrase.
Still Callis prefers a single blade to avoid killing people as the Gemini Style is made exactly for that, ending any fight as swiftly as possible without stopping for a second. With one sword Callis can measure his strikes and haves a free hand to disarm or knock out his opponent without causing too much bodily harm. Not to mention his concentration upon using the Gemini Style forces him to block any reason at let instinct take over.
Callis mixed blood didn’t came with all perks as his Saevus Heritages greatly diminished the natural affinity for magic the Viani have. His magical skills only amount to basic spellcasting, like Magic Detection, Magical Translation and Blessings, that serve as Buffs. His Runic Spell casting is quite good but he lacks materials in the Human World
Leadership and Strategy:
Callis served as a City Guard, Bounty Hunter, Knight and Soldier in several groups and is more than enough capable to plan ahead and thing tactically to defeat a foe. His leadership skills are severly dimished if he has to lead women.
The only non combat related ability of Callis, he learned to play to please the princess of Via when he worked for the guards, as the girl, spoiled by his parents, wanted to have music at the same time she was guarded, thus all the guardsmen had to learn to play an instrument. Callis didnt complained in public, but didnt liked the idea of wasting time in something so trivial. Even so he was taught to play, and strangely he discovered that it calmed him, and helped him to focus. Maybe the music really calms the beast?