katmic (Level 10)

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This chapter was strange, i do not mean that in a bad way...or maybe i do. I reminded of the sorts of scenes i usually find in the rare fairy tail filler that i have come across.

THE PLOT:>

We learn that Flare's appearance isn't totally by accident. Flare is a citizen of the village of the sun, and she is pissed off at what has become of her home. The hunters are quick to refute the accusations aimed at them but end up admitting that they are hunting the eternal flame.

Flare goes on the offensive and loses. Wendy and Lucy however team up and take all three hunters down.

I think that was it...oh and two pages of fan service.

MY REVIEW:>

There was one exciting thing in this chapter and that was learning that the village of the sun was Flare's home. Okay, i wouldn't call it exciting, more like an interesting bit of information.

The rest of this chapter was mostly meh. Virgo's antics were funny as usual and it was good to see Leo, but other than that little else happened in this chapter worth mentioning, which isn't a good thing considering the fact that this was an action packed chapter.

Considering how hyped they were in previous chapters, the hunters went down quite easily. True they put up a fight, but it all seemed too easy at the end. I wasn't happy with that.

Learning that Flare's powers were instigated by the eternal flame augurs some interesting events to come in the future. Who knows what will happen when Natsu eats it, and we all know he will.

MY RATING: 2/5

Highlights: Virgo trying to dive into the ice.

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I have to say i am surprised by how much i loved this series. I was skeptical at first because of how OLD Trigun is. I was drawn to it because it is the first anime i have ever seen take place in an old western setting. Plus i rarely watch anime about action heroes that use guns to execute impressive feats.

I was surprised by the quality of this show, certainly i can see why many that watched in its time rate it so highly. Someone should reanimte this show.

THE PLOT:>

The story takes place on a deserted planet in the far future with the human population scattered through out the dry globe. Two girls, insurance agents have been tasked with what could be the most dangerous assignment of their lives, to locate and trail the legendary villain Vash the stampede.

A miscreant so vile that he has accumulated an awe striking bounty of $$60,000,000,000, Vash the stamped has been nicknamed the humanoid typhoon for this legendary destructive tendencies, believed to possess so much skill and power in his two revolvers as to have leveled several a city in his time, similarly responsible for the deaths of countless innocents.

Vash's actions have as of late cost the insurance company a considerable amount of money in compensation, so much so that they have taken it upon themselves to have two of their best agents tail Vash around and make certain that he keeps his destructive tendencies to a minimum.

But with a target as volatile as Vash, an individual for whom several towns will issue evacuation orders at the mere mention of his approach, what chance do two field inexperienced insurance girls stand...

MY REVIEW:>

I was surprised by Trigun. A few episodes in i was suspicious as to whether i would be able to progress further in the story considering just how old this anime was. One episode in i couldn't get over just how old the animation looked.

Considering how many times i have attempted to convince myself that my tastes revolve around story and character quality and take little interest in the animation quality, i couldn't avoid considering how old and aged this anime looked.

It wasn't just the animation though; everything just seemed way too old, the sorts of the characters' names used, back stories displayed- the overall structure of arcs and plots, even the finales of certain story lines and messages put across seemed dated and over used.

Which makes sense, after all this anime ended in 1998. That doesn't mean that this wasn't quality story telling. I can see why so many older anime fans would gush over this anime; chances are Trigun could be accurately described as the naruto, one piece or even bleach of the old days.

I struggled to get into it however, especially in the beginning. I wrapped up the first ten episodes of Trigun last year and i didn't make a move to start the second part of the series until two weeks ago.

So in case i am not making my point clear, THIS IS A REALLY OLD ANIME, or at least it felt like it to me.

Now that i have finished the series though, i am glad i stuck to it. There was a point during the story where i stopped and realized that for a while now, i had been enjoying rather than tolerating the told series. The story is told in a basic linear manner; Vash goes around from town to town making a fool of himself, eventually running into trouble and doing his best to bring the chaos to a peaceful end

whilst ensuring that all involved, including the bad guys, come out safe and sound.

Vash the stamped makes up a large part of the charm of this anime. Whenever a crisis is resolved, you usually gain a deeper understanding of why he is called the humanoid typhoon. Sure he doesn't mean for it to happen, but rarely does an crisis resolve without some sort of catastrophic occurrence taking place.

In some cases entire towns have been wiped off the map during one of Vash's escapades. None the less the series allows you a glimpse into the mind and heart of a man blamed for so much evil but who could inherently be the most innocent man on the planet.

It is an intriguing story told through the eyes of the insurance agents, Milly and Meryl. They, through each adventure they follow him through, begin to peel away Vash's layers, revealing the inner guey core and the demons that haunt him.

Actually Trigun could be viewed as a rather sad story. Well, i was more inclined to view the story as rather foolish and illogical, because it follows the life of a man who will not kill no matter the situation, even when it means that others will suffer. But as time goes by, as we learn of who Vash is and what he has gone through, it doesn't seem so foolish that he would wish to save every life he comes across.

The first time we along with Milly and Meryl, finally realize the true impact of Vash's altruistic intentions on his physical being, it is quite shocking. I think that was when i first began paying attention to the show, when Vash took his shirt off.

After this episode and a couple of more, Vash started coming off as less of a stubborn naive soul and more of a human (sort of) determined to follow through with the teachings of the only family he ever knew.

Last week when i did the Karas review, i compared Karas to batman. Vash can be compared to superman. If their is one thing that many in the comics have said about Clark, it is that he may be an alien, but he represents the best of humanity.

This is what Vash becomes by the end. He doesn't refuse to see humanity's flaws. But no matter how much abuse they aim at him, he will not stop protecting them, with his life and well being if it requires it.

Looking at it that way, the story takes on a more complex structure. Because even the most basic shonen type episodes and arcs had some lesson to teach about the intrisnsic human spirit, its flaws and strengths and further revealed to us who Vash was.

I think Vash and Woolfwood are my favorite team of anime characters, secondly only to Kilua and Gon from Hunter x Hunter. Wolfwood is the very opposite of Vash. A traveling priest with a massive cross shaped gun, he is the anti Vash in a way.

Sure he isn't cold blooded, but he believes in the 'kill or be killed' creed. He will kill without a shred of guilt but each time he takes a life, he does so to safe guard an innocent life back home. I enjoyed watching this two squabble about the right thing in battle and vash's attempt to change Wolf wood's ways.

I for one blame Vash for what happened to Wolfwood, or maybe i should blame wolfwood for allowing Vash's teachings to creep past his armor. He was an awesome Trigun character along with Milly, the super strong girl who, though coming off as thick headed, was actually smarter than them all combined.

It was fun watching her drop hints about secrets and give sage advice camouflaged as some light remark of little importance.

Trigun is a surprisingly deep story with a lot to say about its characters. There are a surprising number of

twists in the story, especially about who Vash actually is, his arch nemesis Knives and the truth about how humanity came to live on that planet.

As one would expect for a series this old, the action is...actually okay. I can see how some people would have been blown away 10 years ago, but for anime this old, the action is actually not bad. At the very least it gets the point across about how bad ass a gunslinger Vash is.

I Surprisingly loved the music, it was so subtle as to not be noticeably, but did a lot to accentuate the old western feel of the series.

RATING:> 4/5, it had its flaws, but trigun is a must watch for any anime fans. It is funny, especially Vash and his silly antics, with a deep story and decent action for an anime decades old.

Trigun is the 26 episode anime production of Madhouse, running from April 1998 to September of the same year. The anime was adapted from the manga by Yasuhiro Nightow that premiered in the shonen captain magazine in 1996, jumping to the magazine Young King Ours after the closure of its previous home in 1997, and continuing its run under the title "Trigun Maximum" until 2008.

Yasuhiro is responsible for creating the story and characters of the third person shooter video game Gungrave (not a fan of the anime series). The Trigun manga's 44 chapters have been published by the western comics company, Dark horse.

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There are certain anime that I will always remember for one reason or another because they were not simply well done but they did something completely different and worth praising. karas is one such show that, at least visually, blew my mind in a way that I had never experienced before.

This six episode OVA, compressed into two movies later on, set a precedence for what true quality is as far as animation , music and design is concerned, at least for me.

THE PLOT:>

The story is set in a fictional Shinjuku, in Tokyo, a city inhabited by Yokai (demons) and humans. For generations humans and Yokai have lived side by side in pseudo harmony, with human tradition

and culture intertwined with their belief in and respect for demons and their kind.

Standing in between the two worlds has always been the Karas, the crow. Each city, though static and immobile, is an entity, living and as close to sentient as a city can get. Imbued with the hopes and dreams of those citizens that inhabit it, the city will express its desire, something akin to the lifeblood pumping through its imaginary veins through the Karas.

These human beings, infused with supernatural forces are the manifestation of the city's own will, a force generated to protect the people within the city and execute the will of the city as a power of considerable strength.

Standing besides each Karas is a Yurine, usually taking the shape of a little girl, a guardian, part of the city itself, that carries out the city's will, responsible for infusing the Karas with his/her power, as well as choosing when to seal and unseal the power of the Karas sealed within his sword.

Together these two individuals stand between a city and those that wish to cause harm to it, be it

human or demon. Each city exists as a pseudo living organism. Each city will generate a Karas to defend its will. There is always one Karas for one city. And no Karas may interfere with the activities of another city.

For centuries humans have bowed to, respected and worked along side demons in an increasingly progressive manner. However as the advent of science and education brought about modernity and industry, the old ways, the traditions, cultures and sites began to disappear and soon demons began to lose not only their place in human knowledge but their homes as well.

An age came were Yokai were reduced to nothing more than myth, no longer visible to the human eye. For some Yokai, it came down to a matter of evolution and adaptation to the new regime of humanity.

Others haven't been nearly as accommodating and for years have nursed a grudge against humanity. Now the time has come for them to strike back, to recreate the fear that humanity once held for them and hence allow their existence to return to the human plane.

The Mikura though, yokai with demonic forms fused with machinery to increase their power, do not march to their own beat. An old Karas, Shinjuku's own 400 year old Karas in fact, has risen to lead them into this war.

Conscripted during the Edo era to guard the city, Eko, over the centuries, came to lose his faith in the people he had been charged to protect, coming to revile them in time and determining that to protect the will of the city he would have to destroy it and start anew.

It is this threat that Otoha, the newly conscripted karas faces, an ancient Karas with a grudge, hell benton forcing the city into a state of rebirth, leading a charge of demons incensed by the ignorance and disrespect humanity has come to display to its kind.

This is a battle that will test Otoha's faith in the city and forte even as he contends with crises closer to home than he would like...

MY REVIEW:>

I will admit to feeling a little bit of disappointment the first time I watched these movies. I had been lusting after karas for a year before I finally watched it. I remember coming across it on some anime website and, having watched very little anime by then, I was blown away by what I saw.

A few other you tube clips only made my intrigue for this show grow; and I wouldn't say I created an exaggerated expectation for the quality of this movie, because in a way it was even better than I thought it would be, and by the end of both movies, I was blown away.

However there was also a level of disappointment in some of its execution that I simply couldn't ignore.

Anyway:

The story: The story of Karas is dark, darker than I actually expected, especially in its depiction of

the Karas. It also raises a bunch of philosophical questions that I rarely appreciate when watching anime. The episodes mostly revolve around a contention between the modern and traditional.

The Mikura are angry because they have been forgotten. More than that though, there homes have been stripped away and destroyed by years of industrialization and modernization, replacing shrines and forests with tall buildings and concrete.

They are essentially fighting to regain their lost homes and prestige, albeit using violent means.

Eko comes off as a more realistic hero than most. Actually Karas has been compared to batman by a great many reviewers, and that last shot on the skyscraper didn't help. But I get the link. Karas are tragic heroes, forced to serve a city that might not really deserve them.

And that is basically Eko's story. He served and protected the city for 400 years and it isn't that he simply lost himself in corruption and hate and all that.

No. Eko spent so much time protecting the humans that he came to see them in a true light, no longer

innocents but creatures that over 400 years finally proved to him just how vile they are. Eko chooses to destroy the people of the city not merely because they prove themselves unworthy of his protection specifically, but because they do not deserve to be protected by anyone, be it himself or another Karas.

Eko is what someone like batman would become if allowed to live 400 years. Like Eko he could come to see Gotham as nothing more than slime that never learns or grows. IN a way this made Eko more intriguing. He wasn't evil, he was simply tired, and he told Otoha as much, that the young man can't even start to judge him because he hasn't been a Karas for more than three years.

Not that Otoha's life was any easier. Born of incest, this young hero grew up with violence, eventually coming to join the Yakuza and dying before he was recruited by his Yurine. There is no denying that Otoha's life has been one of misery and it is fascinating to consider the fact that as a Karas, one of his abilities outside armor is that he cannot fee pain; maybe this is a sort of reactive mechanism to the deep seated pain within his soul.

He doesn't brood per say, but he is like a cloud of moving gloom. There times he smiles and manages to show that the world hasn't beaten him just yet and he can enjoy life. As a Karas though, he is a walking machine of justice fused with vengeance, that could border on hate depending on how you view the story.

None the less you can contrast his immaturity with Eko's wisdom; Eko sees in Otoha his past, as a young Karas with every hope and dream that he can save Shinjuku, before a few hundred years showed him the foolishness of hope.

This story has so much potential, especially with the other characters; Nue, a half demon formerly loyal to Eko but who came to despise the old Karas and now seeks to save his older brother from Eko; the detectives Minoru and Kure following the trail of the supernatural, one of them keen to prove the existence of demons to exonerate his daughter who is incarcerated in an asylum for claiming that demons were responsible for a massacre from which she was the only survivor, and so many more.

The problem is the execution. This story is non linear, jumping back and forth quite rapidly and, more often than not, causing confusion. By the end of the OVA I felt like I didn't really know who Otoha was or Nue for that matter. Even his claims of revenge made little sense to me before the last 40 minutes.

The story basically felt a little too rushed; maybe this show would have done better as a 12 episode series, with enough time to flesh out the characters and plots. These six episodes were simply not enough to get the point the writer had across. I will commend it for the potential it possessed and a portion of the plots it executed well.

But I would have liked to understand Otoha a little better. This is Karas' one failing, and unfortunately it is a massive one. I will admit to being bored while watching one or two particular portions.

The Karas: These guys single handedly made the show forme. I loved the designs, so unique and so dark and intricate, especially in the last episode when the other Karas of all the other cities showed up to watch the final show down between two Karas.

Simply put, these Karas look good in armor. And their transformation is nothing short of unique, the way they run through and emerge from a circular golden ring of runes armored, steam rising, before the eye on their swords open on the command of Yurine unsealing the Karas power...it is all so excessively dramatic that it is awesome.

I am actually reminded of mew mew power. The first time I came across the show, and the magical girl genre, I was 11 and, quarter way into the episode, I found myself wondering why the theme song was playing once more. A minute or so later, I came to realize that the it wasn't the theme song replaying but a transformation occurring.

These girls, for some unknown reason, required the entire theme song to replay to transform into what they claim is armor but is actually a more colorful outfit than the first. I really do not like this genre

The first time I saw a Karas transformation I was afraid this was what would happen. I was pleasantly surprised. And these Karas are powerful as heck.

I do not think I have come across heroes so powerful yet so grounded. It isn't merely the enhanced abilities, it is how enhanced those abilities are. Calling Otoha super fast would be to underestimate just what he can do.

I remember this one scene that starts off with the destruction of a building, and as its ruins collapse,

Otoha and another enemy engage in battle. The battle lasts nearly 15 minutes and I was so engrossed in its intricacies that I didn't even notice the building was still falling.

These beasts had just engaged in an elongated battle in what was nothing more than a blink of an eye. And the transformations...just...wow; I remember the first time I read that the Karas could transform into a vehicle, a tank and a fighter jet. I couldn't quite picture how this would happen and I was afraid at how ridiculous it would seem.

I was duly impressed by the display though. Karas were basically designed to fight in ways that are nothing short of breath taking and amazing. Which bring me to...

The action:> Karas is one earth shattering action scene after another. I have never seen action scenes

as epic as Karas, outside of two other shows at least. These fights blew my mind several times over and that is partly because of how breath taking the animation was. I remember going back to Karas every few days to re watch some of these fights just so I could understand how awesome they were.

If there is one thing that makes Karas a must watch, it is these fight scenes. They more than make up for the failing story. Otoha is one of those dark and bad ass of bad ass action heroes I rarely encounter in anime.

Even Nue and his golden guns were a sight worth drooling at.

The Animation: Most OVAs make it a point to break their necks with the animation. Karas went beyond even that. It was a beautifully and artistically animated OVA, one that justifies the awards it has won for its work. I

like the lack of laziness that so many other anime display. When we get shots of the city, we are not treated to a hazy display of nebulous figures; the anime does its best to actually display to us humans walking and going about their business on the streets. I don't know why but that is something I always notice in an anime, how active the background is.

Most tend to keep it static. I like that Karas kept every scene alive.

The music: these scores were perfect. Karas was designed with an international look in mind, rather than being restricted to Japan, even though the setting was Japanese. The music showed this intent, including less Japanese instruments and focusing on a more international orchestral score.

This is the sort of music that should accompany a dark series such as Karas, with epic battles and dramatic finales.

MY RATING:> This is a 10/5 for me, in other words it exceeded my expectations. It had

faults, major faults with regards to the story, and as such it wasn't perfect, but I could ignore them in light of the visuals. The music was excellent and the animation was breath taking. The character designs, especially the armor and vehicle transformations were amazing, along with the Yokai and Mikura.

This anime, Karas, is a must watch, though I suggest watching it in its compiled form as the Karas: The Prophecy and Karas: The Revelation movies.

Karas is a six episode long OVA; it was produced by Tatsunoko production as an anniversary project celebrating 50 years of anime. Karas won the Tokyo anime award for its 2D and 3D animation techniques., especially with regards to the Karas fights.

Tatsunoko has been responsible for productions like sket dance, Evangelion, The money of soul and possibility control (C), Casshern sins, Robotech, Akira, flying house and even south park.

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So most of us have heard by now that the second season of legend of Korra is preparing for it release. I am one of those people who isn’t particularly excited by the news, more like waiting tentatively to see whether this second season strikes a cord with me. Not that i particularly hated the first season. It was decent as far as anime/cartoons go if i was to weigh it as an individual series. However as a sequel, i can’t help but feel underwhelmed, especially in comparing Korra’s first season and Aang’s first season.

To put it in blunt terms,where Korra could be described as a bullet, the original season of avatar was an explosion, and it only got bigger from that point on. Maybe it’s because avatar was new back then; it was a unique adventure and each new episode was a new opportunity to better understand the world of avatar.

With Korra one could say that there is no mystery. There was something exciting about seeing Toph metal bend for the first time, and the mention of bending lightening was nothing short of mind blowing. IN Korra where such occurrences are common place, it feels like something is missing. There is a lack of mystery and discovery. Basically there is a newness missing.

Which is why i have hope for this upcoming season. It seems like the writers are going into new territory, returning to avatar the adventurous spirit it lost. I for one wish we had just continued the air bender storyline, with the characters we loved instead of entering a new adventure.

Anyway, last air bender was nothing short of quality, the best animated series to come out of America ever, and what i am listing below are most amazing and mind blowing moments and events that the series had to offer during its three season run. I will not rank them because that would take time, though i will briefly state which stands above the other.

So, without further adieu, this is my list of the best moments in Avatar: The last air bender:

1. Sozen’s comet--- If anyone actually requires me to spell out exactly what about these two hour extravaganza makes it the best thing in last air bender, they need to go back and watch the series. I have watched quite a lot of anime since last air bender wrapped up a few years back, but i can honestly say that i can count on one hand the number of anime series that have had a finale as epic and satisfying as Sozen’s comet. We re talking about a set of four episodes that managed to wrap up most major plots in last air bender while delivering a barrage of out of this world action scenes.

Whatever one thinks of last air bender, there is no denying that this finale stands miles ahead of so many other series that should be its better because of this epic finale. So many moments come to mind that i am tempted to refer to the whole two hours as simply too epic to comprehend, but three moments/events stand out among the four episodes, which are pretty much the three best moments in last air bender. Let me just add that i love how the flames were animated in this finale.

1.A--- The final battle- there are no words to describe just how epic this fight was, how many moments had me mentally and sometimes physically skipping about in excitement, that moment when Aang and Oozai were earth bending entire columns of rock at each other in such an intricate fashion, when Aang had to roll himself in rock armorfrom a face cliff to deflect a fire lord attack, when Aang was forced into a corner and had to roll into a ball of rock to defend against epic fire attacks from the fire lord…this battle was epic moment after epic moment.

I have seen many an epic final battle, especially in an anime, but i do not think i can remember any that have satisfied me as much as this one did, at least not right now. Many pointed to the fact that Aang would obviously activate his avatar state in time to defeat the fire lord. It was classic anime story telling. But by the time i watched this finale, i hadn't wanted that much anime, and i didn’t think that Aang would re acquire his avatar state. Which means i was that much more blown away when Aang’s hand shot out of the rubble and grabbed Oozai's goatee. If you haven’t watched avatar, you should start right now if only to watch this final battle. Unlike many fans, Aang not killing the fire lord didn’t affect me in any way. In fact his alternative was much more unpredictable to me.

This was a great end to a great series.

1. B--- Zuko and Katara Vs. Azula- i have come across several forums disparaging this particular battle. I on the other hand loved it. Sure, it was more about quantity than quality, but that doesn’t make it any less spectacular, not to mention the haunting track that played during the battle, beautiful animation, especially with regards to the fire, the means with which Katara finally brought Azula done with masterful water bending. It was simply awesome. Plus i wanted to see Zuko finally put Azula in her place and in a way he did.

1.C--- Iroh and the fire bending masters take back Ba Sing se- These men might old but they are powerful as heck.

While most of them displayed an incredible level of power, especially that old fire bender, whose name i forget, that was sending walls of fire rolling down city streets, it is Iroh who took the cake with that massive fire bending attack. Even the build up to that attack was epic. Wikipedia has referred to that attack as the single most powerful fire bending attack ever displayed in the avatar universe, and i am inclined to agree. It was like a blast from a canon. It is worth mentioning that Iroh himself made the series better as a superb character, one of my favorite in fact; i always imagined that if Aang ever made it to his old age, he would be just like Iroh. I am one of those people who didn’t believe him when he said he couldn’t be the fire lord.

2---Zuko joins team Aang- Again many an anime fan will attest to having seen this coming. I didn’t. It was one of those events i had dreamt of ever since Zuko betrayed Katara in the mines (another epic finale by the way). I always thought that with its current roster, team Aang was a fairly complete and self sustaining group entertainment wise, but is was surprised by how much of an evolution occurred once Zuko joined the gang. His character seemed to signal incongruence for the team, and i have expected every episode after to devolve into a festival of brooding. Surprisingly though, Zuko breathed a fire into the team, especially with the individual missions he embarked on with each of the members (Katara’s was the best). And the jokes were funny, especially when Aang and Zuko would reminisce about his previous attempts to capture him.

3---Zuko and Aang master fire bending- besides the appearance of the dragons and a further exploration of the world of avatar and fire bending, i simply enjoyed watching Zuko and Aang’s diversely distinct personalities bond as they came to a mutual understanding.

4---Azula- Azula was just one large epic moment as a character.Every single scene she was in was filled with intense fire bending action scenes punctuated by her fiery dialogue, mostly threats. But though her many encounters with Zuko proved be jet fueled scenes of action, the most memorable was her first appearance in the avatar world, when she was on board her vessel, training as she made the first display of lightening bending. It was a unique moment that heightened the intensity of the threat she created. Plus it introduced the other variations of bending.

5---Katara/blood bending- this was one of those episodes were the simulation of water bending peaked in displaying just how powerful and deadly the art can be. And while the blood bending was awesome, the entire episode and its story proved to be superior in intrigue to me, along with the awesomely animated scenes of Katara and her opponent ripping the water out of trees and in turn reducing them to husks. I only marginally respected water bending until this moment, well this and the swamp scene where Katara displayed deadly accuracy against a pair of swamp benders.

6---Aang defeats the fire nation invasion- This was the moment in the season one finale where Aang wrapped himself in waves of water molded into the shape of a monster. It was carnage on an epic scale, the kind of display we had yet to see in the avatar world. Besides this moment was Katara’s first fight against her water bending master. It was also in this episode or the next that she finally beat Zuko all on her own.

7---Toph- Toph is another character who is just an epic moment in motion, constantly lighting up each scene she graces with her witty comments and snappy jokes. That along with her earth bending style, which just begs you to keep looking at it, make Toph my favorite character in the avatar universe (with Iroh a close second). My highlight with regards to epic moments doesn't, in this case, have anything to do with Toph but with her appearance, specifically the earth bending bending tournament and its wide array of cookie characters displaying a wide range of impressive earth bending skills.

8---Toph/mental bending- This was the moment that Toph first displayed mental bending. This you just have to see, as well as being a fan of the show, to understand its epicenes. I just realized it; water has blood bending, fire has lightening, earth has metal bending; what does air have? I just have to say again how awesome Toph is. I am reminded of that moment in the last episodes, on the fire nation ship where she sort of rolled herself into theship, merged with steel armor and unleashed a beating upon those poor fire nation soldiers.

9---Aang’s wrath- This was that moment in the dessert where a bunch of fools had the gall to steal Appa and Aang went crazy, reached the avatar state and nearly obliterated them before Katara calmed him down. I am not sure what about this moment sticks to mind, but i know it was awesome. Maybe it’s because it was one of the first time we saw the avatar state in most of its glory. There was also that moment when Aang nearly destroyed an earth city fighting the king who was determined to test his limits.

10---Bumi- I am guessing that that is his name, that crazy earth king that was also Aang’s child hood friend. I remember this being one crazy episode of constant fun. The action was different, this time placing the team on the defense against what they rarely face, a stronger opponent than them. The battle with Aang was awesome, but what proved to be more impressive was the moment when King Bumi, captured and defeated by the fire nation, broke out of his cage (was that telekinesis?) and single handedly took his city back. If Iroh is king among fire benders then Bumi is king among earth benders standing above even Toph in his awes striking power. You have to wonder what the fire bending masters were thinking not ending the fire nation’s campaign instead of waiting on the avatar. Between the five of them, the fire lord didn’t stand a chance.

11---The blue spirit- this was the moment when Zuko first began to grow in me, to show that he was more than just a scarred villain, when he donned

a mask,

twin blades and saved the avatar. That is one of those twists that struck me like lightening. I didn’t see it coming and it first showed the possibility of a friendship between these two, as well as showcasing Zuko’s fearsome sword skills. Nearly as good as this was that moment in the earth nation when Zuko, separated from Iroh and attempting to make friends with a poor family, finally revealed himself as the prince of the fire nation and annihilated an earth bending bandit.

12---The first invasion- this was the invasion that took place during the eclipse, when all the allies came together to stop the fire nation. It also off set Zuko’s departure from the fire nation at a time when he had finally earned the respect of his father, and thus allowed him to develop further as a character. We also saw his gentler side when he had an opportunity to kill his father and chose not to.

13---Sparky sparky boom boom man- I do not think there is anyone out their that can call themselves an avatar fan who didn’t wish that this fellow had survived until the end. I would have loved to see what this guy could do with the comet on his side; he would have probably burnt down the earth kingdom on his own. Sparky was an anomaly in the avatar world, with his ability to shoot fire from his fore head. You could say that he had taken the whole fire bending thing to a whole new level, morphing him into the sort of destructive force Aang and gang rarely face.

No best avatar moments list can end without mentioning Sokka at least once. i can’t remember anyone specific moment that allowed Sokka to shine besides the episode when he mastered his sword skills and acquired his black meteor sword. Sokka was simply a joy to watch, and a character that is yet to be replaced in legend of Korra, at least for me.

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It is rare for me to watch these sorts of drama anime series, mostly because it always feels like a waste of animation to tell a story that can be easily told in live action. None the less while it wasn’t as good as Usagi drop, Natsuyuki Rendezvous was an interesting love story, at least interesting enough for me to watch it to the end.

THE PLOT:>

A young man, Hazuki, encounters Rokka outside of her flower shop and is smitten by her beauty despite her older age. Feigning knowledge on the subject of flowers, he applies for a job as her assistant, learning soon after of the passing of Rokka’s frail husband from an illness a while back and the fact that she still grieves for him. Undaunted though, Hazuki is determined to pursue Rokka, that is until Shimao, her husband remerges.

It turns out that ever since his death, Shimao’s spirit has been hanging around his wife, unable to interact but continuing to watch her live her life. Hazuki finds himself faced with an immovable obstacle in the form of an ex husband who, though having had his wife promise to sell all his things and move on the moment he died, will stop at nothing to bar Hazuki’s progress with Rokka. proving to be more childish dead, Shimao regularly engages Hazuki in conflict, not only intent on blocking his way to his wife but also determined to convince Hazuki into letting him use his body to physically interact with Rokka.

Rokka continues to live her life, unaware of the conflict between her new much younger suitor and her dead husband’s unseen ghost.

MY REVIEW:>

As i mentioned above, i usually do not get dramas in anime. The way i usually see it is if you must waste hundreds of thousands of dollars to animate a story, why bother with plots that solely consist of endless talking and weeping. After all such stories can easily be told in live action.With anime i am looking for the stories that cannot be told via live action, plots that involve explosions that wouldn't work as well with live action viewing.

This series is one of the few that have managed to catch my eye, mostly because i found the episodes to be both entertaining and amusing. When we encounter Shimao in the past, he is calm, logical and some what wise. He is also frail and sickly, unable to do with Rokka all the things she would want to do with him. As a ghost Shimao is less accommodating, almost as if the lack of physical weakness has unleashed his darker side. He is mostly childish, selfish and unwilling to compromise or accept his fate. That makes him very annoying to watch or deal with, especially for Hazuki who is the only one that can see him.

There is really no logical way to deal with him other than confronting him with certain truths he is unwilling to deal with. Hazuki is surprising in that he chooses to stay the course no matter how many times he is goaded into giving up. Shimao is the petty sort of spirit that proves capable of driving him up against the wall and only progress with Rokka, actions by her that show Shimao that she is taking steps to move forward and put his memory aside innervate the ghost’s intentions. None the less for someone in his early twenties, he has to, on several occasions, wonder if the struggle is worth it.

It is an intriguing and dramatic story, also quite controlled and slow in its telling of the story. The kind where very few scenes occur that can be termed as exciting and action packed in anyway. None the less it entertained me so i can’t complain. It is different which is good for my tastes.

RATING:>4/5, anyone can enjoy is anime if they give it enough of a chance.

Natsuyuki Rendezvous translates as A summer snow Rendezvous and began as a four volume manga authored and drawn by Haruka Kawachi in July 2009, published inFeel young magazine and finally ending on January 2012. The anime series began on July 6, 2012, consisted of 11 episodes and was animated by Dogakobo which has also done Blood+, Ergo Proxy, Jyu Oh Sei.

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