FoxxFireArt (Level 25)

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Could computers save anime/manga movies from Hollywood?

  Even Shenlong couldn't of made this movie good.
  Even Shenlong couldn't of made this movie good.
The topic of live-action Hollywood created movies based on anmie has been a topic that I've been pretty much universally against. I really can't tell what is wrong with them at times. What is it that motivates them to take a product that people so enjoy, and think the movie version should share little else in common with the original than it's name? It's understandable that some things need to be changed to accommodate an average of 90 minute run time. More often, it feels like Hollywood just wants to make their own movie and adds the title so it can leech off the popularity of the anime, comic, or games. How else to do explain that train wreck of Dragonball Evolution?
 "Naruto Rise of the Ninja" created a free roaming Hidden Leaf Village.
 "Naruto Rise of the Ninja" created a free roaming Hidden Leaf Village.
One of the largest challenges is that the characters never seem to look right. The anime based live action movies produced out of Hollywood have been consistently horrible and just encourage the worst stereotypes of anime and manga. Still, they are making more. When we get news about some anime or manga being made into a Hollywood live-action movie. What follows is the normal discussion of who will play whatever role. All we ever hear is discussion about who LOOKS like the character. There are many actors that may look the role, but could never play it. A valid enough statement to worry about appearances. What's the point of making a movie based on a character if they don't resemble their original origin to some degree? On a few rare occasions comics have gotten lucky with actors like Robert Downey Jr. in the role of Tony Stark. Hugh Jackman as Wolverine.
Well, after I watched the latest trailers for games out of the Video Game Awards over on Giant Bomb (see HERE). I'm still left wondering once more. Why do we need live action anymore? Just take a look at this. I don't know about you all, but I'd watch a Batman movie that looked like this.

 Steve Blum as Spike Spiegel
 Steve Blum as Spike Spiegel
Why not utilize current technology in making CG animated movies for anime and mangas? We would no longer need to fret about what someone looks like. The age, race, or body type wouldn't mean anything. It would just be about sounding right and being able to act the part. In the case of Batman, the most beloved voice actor for the role has been Kevin Conroy. Anyone who watched the dub work of Cowboy Bebop knows quite well that the voice actor of Steve Blum did superb work as Spike Spiegel, but could never play him as a live action version. No disrespect in the slightest. Steve Blum doesn't look anything like Spike. The face. The build. None of it. Yet, that doesn't matter. He did excellent work as the voice. 
These technologies have already been used recently in games. On the Nintendo Wii, the One Piece series was animated to great detail for One Piece: Unlimited Cruise. If the graphical ability of the Wii could do this, what if you were using technologies designed for high definition graphics.

The films could look realistic or even mimic the art style of the creators. The best part. The arguments about an actors look would be behind us.
-Kristoffer Remmell ( FoxxFireArt) is a freelance graphic artist, writer, and over all mystery geek.-
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