Here's what the head developer had to say about that game and the low reviews it got.
“This is another important issue. There are a few media outlets that set trends and then some other that follow them don’t dare to deviate too much. The first LoS, which has an 85 mark in Metacritic, also got bad scores on some major sites, yet the game ended having a very good one.
It’s true that Edge liked the first game but they didn’t enjoy this one as much. I also think that what happened is terribly unfair. One must be blind or stupid to give a 4/10 mark to a game with this quality. With a 4/10 people think it’s a crappy game, badly done, one that’s broken with gameplay mechanics that don’t work and awful graphics. If I were a reviewer I’d know this, and I don’t think that LoS2 deserves the score of a crappy game.”
“I agree that, in the end, it’s an opinion, and an opinion is totally respectable, but let’s not confuse an opinion and a review. The review is about the object and the opinion is about the subject. You can say “I do really rock but I hate opera”, and this is an opinion, not a review. If I had to review “Don Giovanni” I wouldn’t even know how to start, and this honestly is something the gaming press lacks. A lot of people who review games do not live up to the game they’re reviewing.
“This is a problem because it influences people’s buying decisions, and they also influence the opportunities of the developers, because we live in a world that simplifies information and classifies developers according to their Metacritic scores. Do not misunderstand me, though: there are very good people writing about games, whatever their opinion is.
And this is what his team had to say about him.
“The vast majority of this team is aware that the game we’ve done is a real piece of shit that has nothing to do with the first one’s quality and production values,” said the source, who opted to remain anonymous. “Nobody is surprised by the low reviews we’ve got.
“If there’s someone to blame here, that’s Enric Álvarez. He is the person who has led a broken development based on his personal criteria, completely overlooking programmers, designers and artists. Despite his nice look to the press, often considered as some sort of creative ‘visionary’ in the looks of David Cage and Molyneux, this guy has serious problems. He is a mean and naughty guy, and since the ‘success Lords of Shadows 1? his ego has grown to the point of not even daring to say ‘hello’ when you meet him in the hallway.
“His distrust to his own workers is enormous. Most of the development team often found out features of the game through press news, rather than from the studio’s head – unbelievable. And there is no corporate culture here at all… this is just a handful of people working blindly and at the disposal of an alleged visionary.”
South Park and the Stick of Truth
Giantbomb - 5/5
I don't know what else I can even say about The Stick of Truth without just spoiling the jokes for people, so let's just call it right here. The Stick of Truth is the best South Park game by a country mile, but even removed from the franchise's dismal history with video games, it's also just one of the funniest games I've ever played. It pays tribute to the series' long history of memorably offensive jokes while also delivering an original story hilarious enough to stand on its own. Even more importantly, its gameplay is in no way an encumbrance to your enjoyment. Obsidian has fashioned an honest-to-god RPG out of the South Park universe, one with enough depth and longevity to hold your interest even when the comedy takes a breather. If the fantastically foul world of Stan, Kyle, Cartman, and Kenny still holds any appeal to you, The Stick of Truth is a game well worth your time.
IGN – 9/10
The Stick of Truth makes one thing abundantly clear: I never want to play another South Park video game made without Trey Parker and Matt Stone’s direct, intimate involvement. With a controller in your hand, you are almost literally – gloriously – playing a 14-hour episode of South Park.
The Escapist – 4/5
South Park: The Stick of Truth could stand alone as an extended episode of the show. Whether that’s a good thing or a bad thing depends on how funny you think Trey Parker and Matt Stone are. For fans of the show, this is a seriously impressive game.
Kotaku – Not Yet
In general, wandering through South Park is a ton of fun—which, for me, just made those stuttering issues even more annoying. I wanted to take my time, saunter around the city, and soak in every moment of the game, but it’s tough to really get into a game like Stick of Truthwhen things don’t run smoothly.P
So if you’re thinking about getting this one, especially on consoles, wait it out. Give Obsidian a little while to patch the game, or else you’re rolling the dice in hopes that your experience won’t be as broken as mine. Stick of Truth is a foul, wonderful, hilarious game, and it’s worth your time—just not until it works properly.
Destructoid – 8/10
If you don’t watch South Park that often, you most likely won’t enjoy The Stick of Truth as much as someone who does. The RPG elements are very serviceable but they’re not going to satiate most of the hardcore genre fans out there. It’s a good thing then that the rest of the package is filled with so much care from the show’s creators, that it makes it something truly special.
Joystiq – 3.5/5
How you’ll feel about South Park: The Stick of Truth comes down to how you prefer the peanut butter to chocolate ratio in this weird little flavor mash-up. To get the most out of it, you have to buy into its world; you have to play pretend. More than that, you’re going to want to know the kids you’re playing with. If you’re well-versed in South Park history and can imagine cookies as a "health potion," you’re off to a good start. If you can also forgive the repetitive nature of combat and some uninspired quests, it’s worth taking up arms – or dildos – for The Stick of Truth‘s hilarious, disgusting adventure.
EDGE – 8/10
For all that, The Stick Of Truth is surprisingly game-literate. There’s a suite of in-jokes, ranging from the collectable toys that ape Pokémon to more overt nods to Skyrim and even 8bit RPGs. Elsewhere, conventions are sent up gloriously.
Repeating soundbites are excused by NPCs insisting they’re being forced to stick to the script, while an inspired gag about audio logs only gets funnier the more you find. The jabs can be predictable, but they’re delivered with an affectionate wink, and it’s evident that Parker and Stone know and love videogames.
GameSpot – 7/10
South Park: The Stick of Truth is not the second coming of role-playing games, so if you come seeking Jesus, you’ll be disappointed by the veritable second-rate televangelist you find in His place. But it’s as funny as the merry tune of Stratford, and more enjoyable than Butters’ favorite game, Hello Kitty: Island Adventure.
New Batman Arkham Game
There's been rumors that Rocksteady, the company behind the first two Arkham games, is working on a next gen Batman game. New details have emerged and it further supports this rumor.
Sleuths at website VideoGamer.com discovered a listing for a game called Batman: Arkham Knight on the website of British retailer GAME. It appears that developer Rocksteady has indeed been working on a new Batman game, and it will launch later this year.
According to VideoGamer.com, the listing notes that Arkham Knight is the “explosive finale” to the revived Batman videogame series started by Rocksteady with 2009’s Batman: Arkham Asylum. Scarecrow, Penguin, Two-Face, and Harley Quinn are confirmed villains that will appear in the game.
The since-removed GAME listing. (Courtesy of VideoGamer.com)
Interestingly, the GAME listing also purportedly talks about “Rocksteady’s uniquely designed version of the Batmobile, which is drivable for the first time in the franchise.” It seems that the Batmobile will be usable in addition to the normal exploration found in previous iterations in the series (such as the ability to “soar across the skyline of the entirety of Gotham City”).
It was only days ago that word of a new Batman game started to leak via promotional items sent to game stores. It has long been rumored that Rocksteady was working on a next-gen Batman game, however, as WB Montreal took over Arkham duties with 2013's Batman: Arkham Origins, conceivably to give Rocksteady time to work on its new title.
The game is reportedly targeting PlayStation 4, Xbox One, and PC. We hope to have more information for you very soon.