@Daniel_Newton: Thanks! I actually like the new update, though some small bugs still persist.
I also bought real cards and turns out the decks I got were HORRIBLE.
@Daniel_Newton: Fast Daze and Boundaries Crossed. They do have nice cards in them but nothing like the themed decks included in the game.
I mainly only play single player. Online play seems to take forever (can't tell if it's connection speed or player speed) and every other deck seems overly stacked with powerful cards I don't have access too.
@finaldasa: Sometime's the game lags but it's mostly okay. I'd recommend completely beating a league (keep beating the same trainer until the points bar fills to the top and you'll get a 10 card booster pack, the last trainer gives you THREE packs!) by the time you've filled the bars of every trainer in a league you should have some decent cards to play online. When you play online you should choose novice - unlimited, that's the least competitive.
@Acura_Max: I think they're are one or two, I'd have to go back through them, but I was disappointed in how they played. Shouldn't those decks at least be competitive? Not tournament worthy but enjoyable at least!
@Daniel_Newton: I did that with the first few decks and slowly have been working my way through the rest. Do you know if quick play, which pits you against a random computer opponent with a random pre-made deck, earns you points towards those totals?
@finaldasa: That's my biggest problem with the online game so far. Nothing they do prepares you for the multiplayer. The theme decks are not only bad, but they are misleading for alot of new players. Daniel once showed me a video of a championship deck and it was a huge eye opener because it was so different from the theme decks.
Do you know if quick play, which pits you against a random computer opponent with a random pre-made deck, earns you points towards those totals?
I'm not sure but probably not, since it's all random. Plus even if it does count it could pit you against someone you've already beaten. I'd just stick to the trainer challenge and if you get bored battling the same guy repeatedly just switch between the different trainers you haven't finished yet.
A bunch of changes are coming to the game, most notably Pokémon Catcher is being nerfed and you won't be able to attack on the first turn any more. More details in this video:
At the very least this will change how often Catchers are played. Right now it's basically considered the most powerful card and almost every deck uses a full compliment of four Catchers.
Should make things more interesting.
@Acura_Max: It's good, but it's not better. The idea behind Kling Klang is to have a Metal deck because it's ability extends to other Metal Pokémon in play, not just itself.
But yeah, Slaking's ability is pretty good. I wonder why I haven't seen it often online. Maybe it's that high energy cost for Crushing Blow.
Hmmm. Should I buy a card sleeve? Let's weigh the pros and cons
+ the Genesect sleeve looks sexy as hell.
+ the card sleeve never expires.
- It costs almost 3 booster packs' worth of tokens.
- I might get tired of using the same card sleeves over and over again.
A predicament indeed. I'm still spending my tokens of boosters for now, I just need MOAR CARDS.
I've only had one EX in the last, I don't know, twenty packs or something, and it was Jirachi which is pretty useless.
- Dammit video game! I just destroyed those last 5 trainers in expert mode and you're telling me none of them were worth 10 tokens.
- Yay! I'm winning. That means I'll get my 10 tokens. jk. The other guy quit. No tokens for me.
You should still get the tokens when they quit. There is a time limit though, if a match doesn't last long enough you get no tokens no matter what.
- The Hypnotoxic Laser Card - Heads, my pokemon is asleep and poisoned. Tails, my pokemon is not asleep, but it's still poisoned. It's even worse with the virbank card.
That's why so many people use it. There's Pokémon Catcher (which is getting nerfed, thankfully) and there's Hypnotoxic Laser + Virbank City Gym.
The worst is when you go up against a Sableye/Darkrai/Catcher/Laser/Virbank deck. You get killed by trainer cards!
With the release of Pokemon X and Y, the TCG has released the starter decks for region known as Kalos. In addition, the TCG has also introduced a new energy type, fairies! You can see the entire list of new cards here (spoilers). There is also a new booster pack called "Legendary Treasures EX." You can see the contents of that pack here.
First thing you notice right off the bat is that you won't be starting that fairy deck any time soon. There are only two cards of the fair energy. So, give time and there will be more, but that time is not now. Another notable thing you will see is that the troublesome pokemon catcher has been nerfed by requiring a coin toss for it to work. Other than that it seems, like the same as the other starter decks.
Moving on to the Legendary Treasures Booster Pack. Now it gets a bit more interesting. This booster pack is seems to be the greatest hits of the last rotation. Mewtwo EX and Cobalion make a return in this pack. (Cue sound effect). That's just a few of the great cards in the pack. The pack is worth 195 tokens (a little over 2 packs worth of cards.) You still run the risk of getting some crappy cards as well as some cards you already have, but it seems like the cards are better than the norm. So I would say it's worth the price.