All’s well that ends well... maybe?
The moment Favaro and Amira share when he finally lets her go really ends the series on an emotional high note. However, it says a lot that this scene is the best part when the titular Rage of Bahamut finally runs wild - - a little nugget of gold sticking out of a whole mess of taffy.
The reveal about Lavalley is meant to be the big “Holy shit!” twist that makes you reassess everything you’ve seen before. In truth, however, the speed at which it arises and is then (sort-of?) resolved stresses how irrelevant it was to the whole rest of the story. I’d say the same for the entire sub-plot with Jeanne, and pretty much all of the politicking with the demons. What did all that fuss actually amount to? There’s a difference between actually developing a storyline and just filling screen time with plot, and this series wound up doing a lot of the latter by the end.
I might be eager to see more adventures with Favaro and Kaisar, but I don’t know how fun they’d actually be without Amira being there as a foil. Maybe the next season could give Rita more screen time (like I’ve been asking for throughout these write-ups). However, again, a big part of the fun was seeing her play off Amira.
It’s disappointing. This started off as such a tightly-plotted show, but by the halfway point, it was clear it was going to be another anime that was only a little better than the sum of its parts. There are strong characters. Great individual episodes. Strong single scenes, here and there. The problem is that that quota the licensors probably set. Stick to one or two major villains for 12 episodes, and really work on developing them, and they’ll make a lasting impression. Throw four more villains on top of them - - it over-complicates the plot, and dilutes their presence.
By the end, this wasn't that well-structured a show. I'll comment in more detail in a video if I get a chance.