Wow. All I can say is that there better be some tabletop RPG based on this show - - or at least one video game with a very consistent point system - - because this episode was pretty much entirely devoted to illustrating Hisoka’s stats. In detail. I feel like I just watched a DM playtest an expansion book devoted to the conditions of the Nen system. Good grief…
HUNTER X HUNTER still isn’t as reproachable for being a dramatized game the way that RECORD OF LODOSS WAR was. See, the major difference here is that it’s taken about 30 episodes for this show to get this… thick into its own rules, while LODOSS WAR got right into them after just one or two. Togashi has more self-control about this particular creative obsession. Nevertheless, it was almost mesmerizing to watch this unfold: gradually realizing that the entirety of the B-Side would honestly be used to break down the most minute tactics that went into the fight that dominated the A-Side.
Again, if there isn't a game that's exploiting all of these details to their fullest potential, it's just a fundamental waste of resources. The game's pretty much already designed. Somebody just needs to print it.
I might say that, on the one hand, the show should be respected for going full tilt into the fight shonen that it is, but… I’m not feeling as charitable today. This was dumb and, worse yet, redundant. Knowing how Hisoka pulled off his baffling magic show victory really makes it less impressive. And I shudder to imagine how much more excessive this portion might’ve been in the first anime series (which everybody tells me is even more deliberately paced).
Look, we’re done with this one. It’s not going to derail the whole show for me. But do me favor and never do this again, Togashi San? At least not for the rest of this arc, all right?
About the Author
|Tom Pinchuk’s a writer and personality with a large number of comics, videos and features like this to his credit. Visit his website - - tompinchuk.com - - and follow his Twitter: @tompinchuk|