Now, obviously Sankaku's post is rather biased, and frankly, Equality Now isn't totally wrong in saying that a lot of the games seem to endorse violence against women and the sexualization of children. And Sankaku's declaration that violence against women is less common in Japan than elsewhere is unfortunately tainted by the eternal issue that Japanese culture doesn't endorse talking about any kind of sex stuff, much less rape, which goes under-reported by women pretty much everywhere. That said, I will offer two points from my perspective.
The first is this: since there aren't really any solid studies on this, it's as easy to guess that these materials offer an outlet that prevent people from acting on any of these kinds of fantasies as it is to assume that they push people into acting on them. (And let's face it-- the kind of people in Japan who play these games seriously tend to be the kind who are too scared to talk to a woman, much less try to harm one.)
But that's an old argument. So let's move onto something better: IF Equality Now is right and these games are harmful-- aren't they a mere symptom? Wouldn't it be better to do something proactive and engaging than to try and ban something that, let's face it, is a pretty big market in Japan, which is being hit by economic difficulties just like everything else?
I say that if Equality Now really wants to get its message across, they should make their own eroge that features a happy, loving, and of course sexual relationship between two equals. Now THAT would be a positive and proactive way to deal with things!
Who's with me?