So, while a third of the way through watching the first episode of DURARARA, I was getting ready to theorize about the merits of reality-based anime for this column. The first 15 or so minutes of this anime - - with its story of a suburban kid’s eyes being opened by a move to the big city - - honestly felt like a show on the CW. I was prepared to make all these snarky comments about how this was like, I don’t know, GOSSIP GIRL in 2D and think aloud about how perhaps there’s less room and a less-establish industry for live action in Japan, which is why such urban melodramas would be played out in animation. I could even reconcile the dark plot twist of the girl getting jumped in an alley, drugged and kidnapped by a van full of goons as being perhaps a “societal commentary” sub-plot. That is, unusual, but still within the realm of real world possibility.
Then the cat helmet vigilante showed up. Alright... the needle just went up a little on the fantasy dial. Perhaps this is going to be a more down-to-Earth story like DEATH WISH about a normal human taking the law into his own hands. Again, unusually, but not entirely outlandish.
Then, the “Headless” rider takes a couple rounds to the chest, survives a decapitation and then executes a goon with a reaper’s scythe made of shadows. DING! DING! DING! The aforementioned fantasy dial shoots all the way up. What? This is going to be a dark superhero story? I really couldn’t have called it.
You’ll notice that the unpredictability of these shows is recurring theme for these columns. Oddly, I’m reminded of the Japanese horror flick AUDITION, which I saw a few weeks ago. I suppose it’s a difference of Eastern and Western philosophies on genre entertainment, but the writing training I’ve got has stressed that you need to establish the tone of the story early on. That is, you can have a stretch about the character’s everyday lives in a slasher movie, but you need to at least tease about the killer in the first ten minutes. The thinking seems to be less stressed in shows this and AUDITION. The latter of which seemed to go on for at least 50 minutes before anything scary actually happened. DURARARA certainly has better (pun intended) execution than that movie but, I don’t know, I’m not as intrigued to see what happens next as I have been with other shows so far.
Watch the first episode and judge for yourself. Thanks to Statiiq for suggesting this and keep these recommendations coming! However, do me a favor and make sure they're available to watch somewhere online - - preferably on Hulu.
-- Tom Pinchuk is the writer of UNIMAGINABLE for Arcana Comics and HYBRID BASTARDS! for Archaia Comics. Watch out for the HYBRID BASTARDS! hardcover collection this March - - available for pre-order now on Amazon.com .

Dear Seattle Metropolitan Magazine,
Cosplay is NOT, in fact, something uniquely Seattleish, much less NARUTO cosplay-- hell, I've seen hobos in Portland wear Naruto headbands! Come on. I'll be honest: I like Seattle's Sakura-Con, but it's not usually where I see the really crazy cosplay. And it's DEFINITELY not where I see the craziest and most chaotic anime fans. (That's a compliment to Sakura's staff, by the way.)
Perhaps instead of using a picture of young cosplayers to depict Seattle's craziness, you should replace it with pictures of the traffic that flows into Seattle on I-5 on a Friday night. Now THAT is crazy.
Lulz,
gia

To those you who were irked because you thought FINAL FANTASY XIII was too “on the rail”… your concerns have been addressed. Motomu Toriyama, the game director behind the 13 installment, has promised that the next game - - presumably the fifthteenth game that will follow the FFXIV MMO that was just recently available made its beta available for play - - will be more of an RPG. It seems Toriyama-san prefers a narrative with some interactive elements on the PS3, rather than a game with some plot to string it along.
In his words…
“Personally, the Final Fantasy games that I have worked on have been very story-driven, so in terms of the development I wanted to, of course, use my personal strengths which where those… the next title that we will create will have those [RPG] elements, and the improvements to those elements that [fans] were mentioning.”
I don’t know if it’s a translation issue, but there seems to be a lot of generalized double-speak in his statements here. I suppose he wasn’t expecting there to be such a response to the changes he made, and now he’s saving face. Anyway, though I haven’t played FFXIII myself and, thus, can’t vouch for fans' concerns, I can speak from my own experience with plenty of other games. While I’m all for crafting a narrative and immersing the player in a world, there’s nothing more maddening than when a game starts feeling like a CHOOSE YOUR OWN ADVENTURE book with even less choice. I’m specifically thinking of the last METAL GEAR game that had something like 40 minutes of cut scenes before you even started playing the thing.
Gia still deep into FFXIII, last I checked, so she can probably vouch for how on-or-off the rail it is. But, in the meantime, what do you think, oh narrative-enduring Anime Vice community? How much story is too much for your final fantasy?
-- Tom Pinchuk is the writer of UNIMAGINABLE for Arcana Comics and HYBRID BASTARDS! for Archaia Comics. Watch out for the HYBRID BASTARDS! hardcover collection this March - - available for pre-order now on Amazon.com .







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Tokyo Votes to Erase Children From Anime Later This Month
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Weekly Naruto, One Piece, and Bleach Manga Discussion
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Gurren Lagann Parallel Works 2 Announced, Coming in May
Do want, to the extreme! |
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FUNI: "Well, We MIGHT Release Unedited Bund"
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Adult Swim Postpones New Bleach Until August
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Final Fantasy XV to be an RPG
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Dragon Ball Z Kai on Nicktoons
FUNi gets access to a whole new generation of fans who haven't bought Dragon Ball Z six times yet! |
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