It seems like the animators just got the chance to release assorted creative urges they’ve had to repress for most of this season. The nature of the phantasmagoria in this labyrinth was just so markedly… cutesy that I might as we been watching the actual movie LABYRINTH, at times. You can’t help but imagine some scenario where the director finally just throws everybody a bone in exchange for the super-serious, dark magoi-focused slog they had to get through.
That slog can’t be understated, either. We’re a couple episodes out of Balbadd - - and those episodes have been fun, for sure - - but I can’t shake the feeling that it’s too little, too late. Like, I would’ve been a much better mood for this final dungeon-questing arc if it had started six or seven episodes earlier and was part of a more briskly-paced assortment.
With present conditions, I can only think about how there really isn’t enough time in the series left to resolve this plot with the evil djinn in a satisfying fashion. To further the pit highway breakdown analogy I used before, it’s like this car pulled itself out of the off-road, Balbadd mud trap with just barely enough fuel to get home. We’re going to get to the end, sure, but we aren’t going to get there in style…
In simpler terms, this episode was just so-so. There’s plenty of chibi, and that’s never been my bag, but I did get a good chortle out of the gag where Hakuryuu turns into a big cry baby. Maybe I’m just sadistic like that, but I loved how the guy’s self-pity got so embarrassing that it even made the bad guy break character to double-take over it (exact moment captured above). There's a very specific kind of sick humor there.
About the Author
|Tom Pinchuk’s a writer and personality with a large number of comics, videos and features like this to his credit. Visit his website - - tompinchuk.com - - and follow his Twitter: @tompinchuk|