My reflex was to make a Spin Doctors reference, due to the title, but it’d be more * AHEM * appropriate to bend the allusion a little more and talk about PRINCE OF PERSIA: THE TWO THRONES. That game concluded the PoP’s “Sands of Time” trilogy back in ’05 and, wouldn’t you know, it also happened to involve an dark, evil consciousness literally spreading over a fair prince’s skin as it asserted dominance.
Though they’re striking, the comparisons basically end there. I’m not going to act like acrobatic thieves and sinister sorcerers are unique to any one Arabesque fantasy adventure. They’re all drawing from 1,001 ARABIAN NIGHTS, as I’ve repeatedly asserted. Still, I played TWO THRONES back during my last thick of serious gaming and I distinctly thought its story was good enough to be dramatized in some other medium... so it’s nice to see that wish more-or-less coming true here.
On a cattier note, it’s amusing to bring up a video game here, because this last arc's starting with a very RPG-style inciting incident. The evil Black Rukh has poisoned your friends! Now your adventuring party has to conquer yet another dungeon to collect enough XP… * AHEM *… I mean, magoi to save them!
Considering how the last Balbadd arc ended with a series-ending sense of finality, the extension of this conflict seems so much like your classic “the princess is another castle” tease. (I mean, they basically are saying that, only swapping ‘castle’ for ‘dungeon’).
To be honest, I’m getting a little impatient to get to the real ending here. It’s not that I’m necessarily dying to see what happens next; I’m just eager to wrap this business up. We’ve only got five episodes left, now. I might just do a ‘chunk’ review and get ‘er done. Stay tuned.
About the Author
|Tom Pinchuk’s a writer and personality with a large number of comics, videos and features like this to his credit. Visit his website - - tompinchuk.com - - and follow his Twitter: @tompinchuk|