Rules for a CAV
There are standard rules for all CAV's and here they are :
- Be respectful of your opponent
- Explain and show why your side would win
- Showing Scans is a good way to prove the point you are trying to make
- Countering your opponents argument is a great way to turn the tides of a CAV
- Every CAV will end in a Vote where others users decide who presented a better case and argument for their side. Voting can only be done when both CAV combatants agree on it.
- Be Organized
- If you have a character that is not used often , having an intro about the character would help the voter understand the character better
- Showing stats of a character is a good thing as well
- Add battles rules and not just the CAV rules
- Have fun and Do your best but carry a big stick
From the The Official CAV Thread
Noriaki Kakyoin (Jojo's Bizarre Adventure Part 3: Stardust Crusaders)
Kakyoin is a 17-year-old high school student who ventures with Jotaro and the other Stardust Crusaders to Cairo Egypt to kill DIO and save Holly Joestar along with the rest of the world. Kakyoin has the power born to few called a Stand, a astral projection of his inner being, a sorta fighting spirit that stands by him named Hierophant Green, a being invisible to those without the ability of a Stand. Hierophant Green can stretch it's body and move from Kakyion up to 20 meters. Using it's signature attack: Emerald Splash, it fires out a large wave of emeralds with speeds surpassing machine gun fire and large building busting potency. The Stand itself also has sub-relativistic movement speed with bordering faster-than-light-speed reaction time(Read the fight with Tower Gray, a Stand that moved faster than Star Platinum could match up to, another FTL Stand, granted this was early on, however, Star Platinum's stats should be relatively unchanged up to it's fight with The World. Nevertheless Hierophant Green was able to match Tower Gray's speed) Kakyioin himself has peak human durability and average human strength, speed, and endurance. Kakyoin's intelligence is bordering genius level, easily the smartest member of the group (Even smarter than Joseph Joestar as Kakyoin was able to figure out that DIO's ability was to stop time while nobody else, including Joseph was able to figure it out until kakyoin made a final hint).
Zebra is the strongest of the 4 heavenly kings, Zebra hunts using his ability to create and manipulate sound waves through his super-humanly powerful voice, resulting in very powerful sound-based attacks and other abilities.
On the battlefield, or even out of it, Zebra's abilities render him almost omnipresent. His incredible hearing and skill with sound manipulation allow him to communicate and project his attacks well beyond the field of his vision, as well as locate and protect allies from afar, as he had done with Komatsu in the Gourmet Pyramid. During the Cooking Fest, Zebra was able to use his abilities to surround the entire audience in personal protective sound bubbles, blasting them off of the island and safely depositing them on the mainland, all without standing or moving from his seat. Further, this massive undertaking did not even drain Zebra's stamina, as he was able to physically dominate a small group of Nitro immediately afterward.
Kazuma Torisuna is a native alter user, the original manifestation of Kazuma's "Alter" is an an alloy-type Alter which transforms his right arm into a weapon. After dematerializing the sufficient quantity of matter (typically the mass stored in a small automobile), Kazuma transmutes it briefly into "Alter" energy before reforming it into matter enamelling his right arm. At its first level, Shell Bullet covers Kazuma's right arm with protective metal armor, which is mostly golden in color but with orange and gray sections also, Kazuma's right hand is divided into orange and red plating, with metallic claws for fingernails and creates three red curved fins of metal jutting out from his right shoulder blade that store potential "Alter" energy, each progressively larger as they near his shoulder. The fins break apart & release the potential "Alter" energy that burst outwards to propel Kazuma forward at great speed, increasing the power of his strikes, which Kazuma labels as Bullets, giving them names that represent their power or affect on the opponent. Being able to fly, deliver country level attacks, and move at massively hypersonic speeds in his final form, Kazuma is more than deserving of his fame. Along with the ability to deconstruct matter and thus rid the area of hiding spots, Kazuma is very unpredicatable, willing to sacrifice his own body for the sake of landing a clean blow on to the opponent, Kazuma can als regenerate using his alter ability to deconstruct matter to repair damages not instantly fatal.
Guyver 1 (Guyver: The Bioboosted Armor)
Guyver 1 is one of the 5 Guyver Units designed as an all-purpose environmental suit for the purposes of the Creators (believed to be a group of aliens of different species). Although classified as armor, the G-Unit also changes many aspects of the hosts biological system, including the removal and rearranging of organs. Besides increasing the powers of a human being when he/she wears it (more than when the Creators themselves wore the armor), it also frees them from the will and telepathic commands of the Creators themselves. This led to the naming of "Guyver", which in the Creators language means "Out of Control". The Guyver 1 is armed with a multitude of weapons, with it's only weakness being the control module located on it's forehead. The Guyver can regenerate from almost any injury and is unkillable so long as the control medal is not damaged, with speeds and reflex speed that ranges from 5 to 40 times normal, a top ground speed of up to 250 MPH, and a top air speed of 300 MPH. He has roughly 20-25 ton strength on his base level, and a durability that is derived from a combination of organic and inorganic components that gives it a dexterity of about twenty times that of steel and has the ability to regenerate both armor and host completely from any amount of damage that does not impair the functionality of armors Control Medal, consequently the only way to kill a Guyver is by use of a unit remover or the destruction of the Control Medal. Perhapse the most terrifying attack of the Guyver is it's Megasmasher". This is located under the armored chest panels, which first have to be opened - this is usually done by hand, but specialized tendrils can also fulfill this function if the arms are disabled. Once the chest panels are opened, viscous liquid lenses inflate to full size, bulging out like huge eyes, and charge up; this takes a few seconds, depending on the intensity of the blast, and can also be done with the panels still closed. The blast, when released, accelerates all particles in its path to near light speed. The lenses themselves actually only project energy; the material destructive effect is caused by a relatively faint blast of particles, which however move at such gigantic speed they tear anything and everything apart at a subatomic level. Literally nothing made of matter can survive this effect.
1. No knowledge or prep
2. In character
3. Fighters start 10 meters apart
4. Guyver can transform into Gigantic Guyver but not Exeed
Crocus (Fairy Tail)