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Battle of Reach
Conflict:

Human-Covenant War

Date:

August 30, 2552 - September 23, 2552 (UNSC forces scattered)

Place:

Epsilon Eridani System, above planet Reach

Outcome:

Costly Covenant victory

Belligerents

United Nations Space Command

Covenant

Commanders
Strength
Casualties
  • Over 130 ships
    • 1 super carrier
  • 20 Super MAC Cannons
  • 3 refit and repair stations
  • Ground forces (estimated):
    • 5.7 million dead (5 million due to orbital bombardment)
    • 1.5 million wounded
    • 16 Spartans
  • Civilian (estimated):
    • Unknown, but probably most due to the orbital bombardment
  • ~262 ships
  • Heavy ground losses
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Human-Covenant War
Beginning:

October 7, 2525

End:

March 3, 2553

Place:

The Orion Arm of the Milky Way galaxy (except for the Battle of Installation 00, which took place outside of the Milky Way).

Outcome:

UNSC Victory, Covenant Separatist Victory

  • The Covenant collapses
  • The Ark is heavily damaged
  • Flood threat is believed to be neutralized
  • Human and a majority of Covenant race reduced considerably
Belligerents
Commanders

HIGHCOM, Colonial Military Administration

Strength
Casualties
  • Unknown, millions of UNSC personnel and billions of civilian deaths. Multiple worlds glassed, though many remaining untouched by Covenant armed forces, if shattered by the effects of war.
  • Unknown Separatist force killed, likely in the thousands to hundreds of thousands due to late entry into the war
  • Heavy casualties for all races
  



The Human-Covenant War, also known as The Great War, was a major interstellar conflict pitting the United Earth Government and its United Nations Space Command against the Covenant empire during the mid-26 century between October 7, 2525 and March 3, 2553. There were two additional factions of the conflict; The Flood and a small number of surviving Forerunner constructs. Both additional factions proved to be invaluable to the efforts of humanity, as the information taken from Forerunner constructs and the Flood invasion of High Charity were helpful in splitting the Covenant apart.

The war was instigated by the Covenant, whose Prophets discovered that humans were directly related to the Forerunners. In order to keep the Covenant intact, war was declared against humanity. Over the next few decades, the Covenant, with superior firepower and technology, overpowered humanity on hundreds of worlds, including heavily defended strongholds such as Reach. Humans only won scattered and costly victories.

The conflict was closely connected with, and the cause of, the Covenant Civil War, both of which resulted in the final defeat of the Covenant and Flood, and the official cessation of hostilities on March 3, 2553. The war was incredibly costly to both sides, with billions of humans and likely hundreds of millions of Covenant killed during the hostilities and further heavy casualties during the Flood plague.

Contents

[show]

History

[edit] Declaration of War (2525)

UNSC marines fighting during the Battle of Harvest.

Humanity and the Covenant first came into direct contact in 2525, when a Kig-Yar Frigate discovered a human ship that had dropped out of slipspace due to a problem with the Shaw-Fujikawa Translight Engine. The Kig-Yar raided that ship and another one. The Harvest shipping operations AI, Sif, found out about the raids as a result of the distress beacon from the ships (although she and an undercover ONI spook on Harvest thought that Insurrectionists, not aliens, were behind the raids). The spook set a trap for the Kig-Yar which resulted in a minor skirmish between Staff Sergeants Nolan Byrne and Avery Johnson and Kig-Yar privateers. When the Covenant returned with another ship and a contingent of Brutes, the UNSC proposed a meeting (via pictogram) to trade. The Covenant met the UNSC on Harvest, but were only interested in claiming the relics that the Luminary had detected on Harvest. The meeting was botched after Osmo, a member of the Colonial Militia, was attacked by a nervous Grunt who was part of a second Covenant force sent to look for the relics. As a result, a firefight erupted between the two groups and the Covenant retreated back to their ship.

The Prophets declared Humanity to be an affront to their gods (supposedly because Humans inhabited and "defiled" areas which were once Forerunner), and called for a crusade against the Human species. This "crusade" would eventually turn into a mass genocide, meaning the deliberate or systematic destruction of a specific group, in this case: all human life.

The campaign to exterminate Humanity was an attempt by the Prophets to keep their power, under the guise of a holy crusade. The Prophets found out that the Forerunner objects that the Luminary revealed on Harvest were actually Humans (which the Prophets interpreted as meaning that the Humans were descendants of the Forerunner, or possibly surviving Forerunner). Initially, the Covenant interpreted the glyph from the luminary as "Reclamation". Startlingly, the Forerunner AI Mendicant Bias revealed that the interpretation was wrong: the glyph meant "Reclaimer". The Prophets (Regret and Truth) realized that that the Humans were actually Forerunners, then it is possible to be left behind when the Great Journey occurs. This stood in contradiction to the Covenant religion, which held that no one would be left behind in the Great Journey. The Hierarchs, recognizing that this truth would destroy the Covenant, declared war on Humanity, hoping the truth would perish alongside their declared foe.

The first battle of the war was the extended though one-sided ground battle which took place on Harvest, in which the UNSC managed to delay the Covenant long enough to evacuate many of Harvest's civilians. Eventually, the Covenant used their capital ships to glass the planet's surface.

[edit] Open War (2525-2552)

From that point on, the Covenant continued to attack and destroy the Humans wherever they were found, using their Luminaries to find Human worlds. Though the UNSC forces fought bravely, their inferior technology and numbers meant that even a close victory was far from guaranteed. The Covenant also had an advantage in that they didn't need to fight planet-side to destroy the enemy; their ships simply needed to destroy the Human's space-borne defenses and any other threats around the planet, and then reduce the planet's surface to glass with orbital plasma bombardments. The few victories achieved by the UNSC were due to special tactical maneuvers, as human missiles and magnetic acceleration weapons were unable to compete with Covenant energy shields and plasma torpedoes. Over twenty-seven years, the Covenant whittled down the UNSC planet by planet.

Realizing the threat posed to humanity by the Covenant, the UNSC Colonial Military Administration gave Vice Admiral Preston Cole the command of the then-largest fleet in human history with orders to retake Harvest. Cole retook Harvest in 2526, and then spent five years chasing the Covenant around the Outer Colonies, fighting them and scoring victories at Alpha Aurigae, XI Boötis A, and Groombridge-1830 before the Covenant counterattacked again at Harvest in 2531.

[edit] The Apex and the Arbiter (2531)

Despite their major numerical and technological advantages over humanity, by 2531, the Covenant High Prophets had realized that the task of destroying an entire sapient species had a logistical burden beyond anything that the Covenant Military could muster without leaving Covenant space defenseless. In spite of the UNSC's inferiority in comparison to the Covenant, the Prophets apparently considered their armed forces to be powerful enough to pose a threat to the Covenant proper. The Prophet of Regret dispatched an Arbiter to Harvest to claim a Forerunner artifact buried under the north pole of Harvest.

Preston Cole counterattacked by leading a fleet composed of the UNSC Spirit of Fire and the UNSC Prophecy back to Harvest after receiving a message from an ONI Prowler. The Third Battle of Harvest was a human victory despite major casualties. Upon discovering that the Covenant, under the command of 'Moramee, had excavated Forerunner artifacts in the northern polar region, Captain James Cutter deployed ground forces to remove the Covenant occupation. After a heated fight on the surface, the UNSC forces were able to examine the artifact, apparently some kind of star map, and realized that information from the map had led the Covenant to another UNSC colony: Arcadia.

As predicted, the Covenant followed the information from the artifact to Arcadia. The Covenant wished that the planet would contain more Forerunner artifacts for them to claim and possibly use to activate the Apex, but found only ruins. The Spirit of Fire followed and removed the Covenant presence from the planet. However, 'Moramee's capture of an important civilian researcher forced Captain Cutter to pursue the Covenant to a Flood-controlled Shield World without reinforcements.

The crew of the Spirit of Fire eventually discovered that the Covenant needed the researcher to activate the Apex and claim the huge fleet of Forerunner starships held there. A group of Marines, together with SPARTAN-II Red Team, rescued the researcher and destroyed the Shield World.

[edit] SPARTAN-III (2531)

Despite the well-publicized victory at Harvest, the UNSC was already on the way to losing the war. A number of colonies had already been glassed by the Covenant or abandoned, including Eridanus II, Dwarka, and Chi Ceti IV. The UNSC's sole hope apparently lay with the SPARTAN-II Program, a secret program to create super soldiers originally to combat Insurrectionists. However, there were not enough Spartans to turn the tide of the war in favor of humanity. Recognizing this, the Office of Naval Intelligence authorized the creation of the SPARTAN-III Program. The brainchild of Colonel James Ackerson, these Spartans would be trained with a greater emphasis on stealth and teamwork, and would be sent on missions against high-priority targets that would be impossible even for elite units. SPARTAN-III Alpha Company was created in 2532 and Beta Company in 2541. However, their stated goal of destroying high-priority targets often led to near-total losses during assaults on the Covenant. Alpha Company was totally destroyed on K7-49 during Operation: PROMETHEUS in 2537, while Beta Company was wiped out with only two survivors in Operation: TORPEDO in 2545. ONI considered the gains to outweigh the losses and SPARTAN-III Gamma Company was activated in 2551.

[edit] Crisis (2534-2535)

With most of the Outer Colonies glassed or abandoned, the UNSC faced an economic crisis as most of their Agriculture Worlds had been destroyed, leading to food shortages. On Charybdis IX, food riots broke out. Meanwhile, Covenant forces began to encroach on the Inner Colonies. In response, the UNSC issued United Nations Space Command Emergency Priority Order 098831A-1, "The Cole Protocol". It stated that no UNSC vessel may lead the Covenant to Earth or any other human population center. Furthermore, all movement through space was restricted to UNSC Navy vessels. Insurrectionist attacks increased in the face of what they saw as a removal of their right to freedom of movement. Another development was the discovery of Insurrectionists using Covenant weapons modified for human use. The UNSC saw this as a threat to security as the weapons may have been carrying Covenant homing beacons. The Covenant saw it as heresy that humans would modify their weapons, and the Prophet of Regret dispatched Thel 'Vadamee to destroy the source of the modified weapons: The Rubble.

Fleeing from the Battle of Charybdis IX, the UNSC Midsummer Night chased an Insurrectionist freighter to the Rubble and discovered that the Insurrectionists there had actually formed an alliance with a colony of Kig-Yar. The Jackals were supplying the weapons and the Insurrectionists were modifying them. The crew of the Midsummer Night, including its captain, Lieutenant Jacob Keyes, were captured, but later escaped and helped SPARTAN-II Gray Team and the Rubble's citizens stop an assault from the Kig-Yar leader, Reth, and 'Vadamee's forces. It later transpired that the Prophet of Truth had ordered the Kig-Yar to ally with the humans so that they could discover the location of Earth from stolen navigation data of through tracking devices in the weapons. Through this, the Covenant found two more worlds to attack.

By the time of the Battle of Jericho VII in 2535, most of the Outer Colonies had been destroyed.

[edit] Continuing War (2536-2551)

For fifteen years, the war continued in much the same way as before; minor, costly victories on the ground for UNSC forces, but total Covenant space superiority. The UNSC managed to deal a heavy blow to the Covenant in 2537 with the destruction of the Covenant manufacturing plant K7-49 in Operation: PROMETHEUS, and again during the Siege of the Atlas Moons in the same year. However, these victories were offset by the loss of New Constantinople and the total destruction of the force of SPARTAN-IIIs sent to destroy the Covenant base. Throughout the 2540s, the UNSC was dealt ever greater blows with the death of the SPARTAN-II Sheila during the Battle of Miridem in 2544, and the Second Battle of Arcadia and the loss of Paris IV in 2549. The UNSC's one success was Operation: TORPEDO in 2545, and even then it was a Pyrrhic victory at best. By 2552, the Office of Naval Intelligence was resigned to the fact that humanity may only have months left before the Covenant destroyed the remaining Inner Colonies and moved on against Earth.

[edit] The Final Year (2552)

The last year of the war saw humanity's largest defeat since the war's beginning, but also saw several of their greatest victories, coupled with the destruction of the Covenant as a galactic power. On Sigma Octanus IV, the Covenant were defeated. On the ground, the SPARTAN-IIs secured a Forerunner artifact covered in symbols that the Covenant tried to transport out of Cote d'Azur. However, in space, the Covenant placed a Spy Probe on the UNSC Iroquois, which led the Covenant to the UNSC's stronghold and main headquarters, Reach.

The Battle of Reach that followed had staggering losses for both sides, but ended in a Pyrrhic Covenant victory. The Pillar of Autumn was among the surviving UNSC ships which fled the battle, and made a somewhat blind jump, as described by Cortana saying that she realized that the symbols on the retrieved artifact from Sigma Octanus IV were in fact very old star charts and were coordinates to the Forerunner ring world of Halo, being chased by a dozen Covenant warships.

[edit] The Tide Turns (2552-2553)

The Pillar of Autumn pushes through the Covenant blockade and escapes Reach.

The Covenant's first known truly costly defeat was on and around Installation 04. Here, the Human survivors from the Halcyon-class cruiser, the Pillar of Autumn, managed to form an effective resistance. Unwilling to risk damaging the sacred ring, the Covenant was forced to fight the Humans on Halo's surface rather than using its usual bombardment tactics. The Covenant found the Humans uncannily adapted to Halo's environment and very adept at fighting on the surface, with Human firearms and vehicles proving effective despite their technological inferiority. Unable to counter the guerrilla tactics employed by the Humans and the unexpected emergence of the Flood, the Covenant was soundly defeated in numerous raids, including one instance when the Humans boarded their grounded cruiser, the Truth and Reconciliation, and successfully escaped with a group of captives, including the captain of the Pillar of Autumn, Captain Jacob Keyes. During the course of the battle, the Spartan known as the Master Chief discovered the true nature of Halo and proceeded to destroy the ring and escape, much to the Covenant's horrified dismay. The destruction of Halo and the later loss of the flagship Ascendant Justice to the surviving UNSC forces led to Supreme Commander Thel 'Vadamee being disgraced and demoted before being branded with the Mark of Shame, leaving him dead in the eyes of the Sangheili. Only the intervention of the Prophet of Truth prevented 'Vadamee's certain execution. He was instead given the rank of Arbiter and sent to quell a Heretic uprising that had taken root on Threshold.

The UNSC Home Fleet prepares to engage the Covenant Navy.

Shortly after the defeat at Halo, the Covenant had amassed a large Fleet that appeared to be intended to assault Earth. The Covenant discovery of Earth was an accident after the Pious Flea had been intercepted by the UNSC stealth ship Apocalypso. After retrieving a Forerunner artifact, the Apocalypso made a Slipspace jump directly to Earth. When the ship tumbled into real space and crashed on the moon, the Pious Flea sent a message to the heart of the Covenant military, containing reconnaissance data, photos, star maps, and the coordinates of the Forerunner Artifact, which was now on Earth. However, the Covenant had not identified Earth as the Human homeworld, and the Unyielding Hierophant's fleet was never expressly identified to be intending to assault Earth; this is merely a reasonable assumption made by the Human forces upon discovery of the fleet's destination of Sol.

This leaves the exact nature of the fleet's mission uncertain, as there is no definitive proof that the Covenant were intending to attack a Human homeworld. The surviving Humans, however, believed this fleet to be a direct threat to Earth, and, using a captured Covenant flagship, lured the fleet into a trap and destroyed it.

A few weeks after this defeat, the Prophet of Regret led a small Fleet of fifteen ships to Earth, supposedly in order to locate a Forerunner artifact known as the "Ark". Though hopelessly outgunned by the UNSC's new orbital defense grid of MAC guns, the Prophet of Regret's flagship managed to break through the Human defenses to New Mombasa. The Covenant ground troops quickly spread through the city, destroying both military and civilian resistance, but a counterattack by the Marines and the Master Chief drove them back. With his fleet destroyed in orbit when he landed, Regret was forced to retreat. His carrier jumped into Slipspace from within the city, destroying it and clearing the area for a later Covenant excavation of the Ark, though the latter consequence was probably unintentional.

Unfortunately for Regret, four Human ships, the In Amber Clad among them, had followed them through their own Slipspace rupture to Delta Halo. With the orders "Find out why he came to Earth; why he came here," the Master Chief was hard-dropped with a complement of Orbital Drop Shock Troopers to Delta Halo's surface. Led by the Chief, the Humans forced their way through Regret's forces until they had reached the Prophet himself. At that moment, High Charity, having learned of Delta Halo, arrived and launched multiple waves of Phantom dropships to aid Regret. However, they were withdrawn by the Prophet of Truth as part of the plan to remove the Sangheili from power in the Covenant. The Chief killed Regret. The Prophet of Truth then gave the order to glass the temple in which Regret was residing. It seemed as though Master Chief was eliminated. In fact the Chief narrowly avoided being glassed, only to be captured by the Gravemind.

Meanwhile, the majority of the Human forces on In Amber Clad had traveled to Delta Halo's Library to obtain the Index, which is the key to firing Halo. Originally, the Covenant had been unaware of the Index's importance, but luckily for them, Arbiter Thel 'Vadamee had obtained 343 Guilty Spark, the monitor of Installation 04, while destroying the Heretic base. The monitor, known to the Covenant as an Oracle, told the Prophets of the Index and the Arbiter was sent to retrieve the "Sacred Icon". The mission was complicated though by the unexpected release of the Flood. Despite this, the Arbiter successfully reached the Library and prevented the Humans from claiming the Index. Just as Miranda Keyes claimed the index, the Arbiter stole it from her, kidnapping her and Sgt. Johnson. However, then Index was stolen from the Arbiter by the Brute Chieftain Tartarus, who was under the Prophets' orders to retrieve the Index and kill the Arbiter, whom Tartarus knocked down an apparently bottomless shaft. With the Index secure, the Prophets then ordered the Brutes to begin eradicating the Elites, thus starting the Covenant Civil War.

[edit] The Battle of Onyx

Long before the events around Halo, the classified UNSC colony of Onyx had been designated the headquarters and training ground for the SPARTAN-III Program. However, the UNSC had no idea that the planet was in fact a huge Forerunner construct, integral to the Halo Array, and containing trillions of Sentinels. After John-117's destruction of Alpha Halo, the Sentinels were roused by the disruption of the Halo network and the portal leading into the Shield World at the planet's core began to close. At this time, a small group of SPARTAN-IIIs were training in a top honors exercise on the surface. After the humans failed to exchange the proper counter-responses, the Sentinels relabeled the "Reclaimers" as aboriginal subspecies and began to exterminate them. Led by Kurt-051, the SPARTAN-IIIs fought a guerrilla war against the Sentinels until Doctor Catherine Halsey arrived on Onyx and explained the wider situation. Knowing that the Forerunner technology buried in Onyx's core could turn the tide of the war for humanity, Halsey used Forerunner technology to send a message to Fleet Admiral Sir Terrence Hood, requesting reinforcements. Hood deployed Blue Team to Onyx, who stole a Covenant Destroyer to reach the planet in time.

Meanwhile, the Covenant Separatists under the leadership of Imperial Admiral Xytan 'Jar Wattinree had deployed a fleet to Onyx to claim the "sacred relics" for their fight against the Jiralhanae and the other Loyalists. After Blue Team made landfall, Fleet Master Voro Nar 'Mantakree's fleet arrived at Onyx, taking down hundreds of orbiting Sentinels before discovering the UNSC forces in the recently-uncovered Forerunner city below. 'Mantakree personally led the Covenant forces on the surface, before the UNSC Battlegroup Stalingrad arrived and used tactical skill and indirect help from the Sentinels to destroy the majority of the Separatist fleet before being wiped out by reinforcements from Joyous Exultation, with only one ship escaping.

On the surface, the SPARTANs had discovered the Core Room Antechamber and were preparing to enter the Shield World. They managed to hold off hundreds of Covenant troops before being forced to retreat into the Core, while Kurt-051 sacrificed himself by detonating two FENRIS Nuclear Warheads, killing the entire Separatist force. Following the Core being sealed, Onyx broke up into trillions of Sentinels, guarding the construct.

[edit] Arrival of the Flood and Sangheili/Human Victory (2553)

The Sangheili and Humans make ready to finish Truth and the Covenant at Installation 00.
The battle between the Elites and Brutes, raging over Installation 00.

Following the Flood infestation of High Charity, the High Prophet of Truth led the remaining loyalist Fleet to Earth to complete what the previous mission to Earth had not. Little did he know that Spartan 117 had stowed away with him on board his Dreadnought. By the time Truth arrived at Earth, a full-scale battle in space and on the ground was underway between UNSC and Covenant Fleets.

After much fighting, the Human forces on Earth on the naval side had taken heavy casualties. However, the Covenant fleet was also vastly reduced and focused on securing an enormous unearthed Forerunner structure near the ruins of New Mombasa. With the arrival of the Master Chief, the humans launched an assault on the area, sweeping aside all Covenant resistance and finally launching an all-out attack on the Prophet of Truth's Forerunner ship.

However, Truth quickly activated a large portal and escaped. Events were further complicated by an unexpected attack by the Flood. Thanks to the timely arrival of the Elites, the Flood force was vanquished but not before Master Chief recovered a recording from Cortana, who had stayed behind on High Charity. Cortana's message told of a means to stop the Flood on the other end of the portal. A small fleet of Human and Elite forces was sent through the portal, leading them to the Ark, just outside the Milky Way Galaxy. The Covenant fleet above the Ark immediately attacked. Though the Human/Elite fleet was outnumbered 3-1, the battle ended in defeat for the Covenant Loyalist Fleet. Simultaneous to the the space battle between Brute and Elite ships, Human forces were deployed to the surface of the Ark.

The final battle of the war was fought in November 2552 as Truth attempted to activate the Halo rings. Led by the Master Chief, the Human forces smashed through the remaining Covenant resistance on the ground. The battle was complicated by the arrival of High Charity. As the Flood began to spread, the Chief and the Arbiter went on to thwart Truth, who died in mid-Flood-infection at the Arbiter's hand. With the Covenant forces completely shattered, Truth's death marked the effective end to the war.

Some months later, in March of 2553, a monument was erected on a hillside near the Portal to the Ark to commemorate the billions of men and women killed during the war, and Spartan-117's name was included as he was presumed dead by the UNSC.


Timeline

[edit] 2524

  • A damaged human civilian freighter, Horn of Plenty, suffers a Slipspace drive malfunction from Harvest to Madrigal, forcing the unmanned freighter to exit back into normal space. A Covenant vessel, Minor Transgression, comes into contact after hours of the freighter's isolation. The Covenant vessel targets the freighter, and a Jackal boarding crew enter.

[edit] 2525

  • The first battle between Humanity and the Covenant takes place. Humanity attempts to gain a truce between the races through a pictogram of trade and peace between the Covenant and Humanity, but to no avail.

[edit] 2526

  • Second Battle of Harvest. The UNSC and Covenant meet in ship-to-ship combat for the first time; the Covenant are outnumbered and out gunned, nevertheless the battle is a high priced victory for the UNSCDF, costing the UNSC 2/3s of the fleet which was assembled to encounter the threat.

[edit] 2530

[edit] 2531

[edit] 2535

[edit] 2536

  • Covenant forces begin to swarm into the Inner Colonies. For several years the war falls into a pattern: humans win isolated battles, typically during ground operations, but at a horrible cost. In space combat, the humans are losing at a precipitous rate, and one by one, the colonies fall.

[edit] 2537

[edit] 2544

[edit] 2545

  • Operation: TORPEDO: UNSC Victory. All Spartan IIIs, with the exception of Tom-B292 and Lucy-B091 of Spartan-III Beta Company are killed by Covenant forces.

[edit] 2549

[edit] 2552

[edit] July

  • Battle of Draco III. Covenant kill all UNSC ground forces and capture thousands of civilians. Later a SPARTAN squad arrive and kill all Covenant forces only to find that the civilians were killed by ravenous, raging Grunts and Jackals.

[edit] August

[edit] September

Part of the wreckage of the destroyed Installation 04.
  • Battle of Installation 04. The Pillar of Autumn engages the Covenant, Halo expedition. After four days the battle degenerated into a four-way melee as the Flood organisms are released and Forerunner constructs, Sentinels seek to contain the outbreak. The crew of the Pillar of Autumn are instrumental in preventing the Flood from escaping and the installation from firing by destroying the installation. There are only a handful of survivors.
  • Second Battle of Reach. John 117 and some of the survivors of the Battle of Installation 04 raid Reach to rescue a SPARTAN-II team trapped on Reach by a Covenant fleet. They rescue the Spartan squad leaving a great deal of damage to the Covenant fleet ships and the ground forces.
  • Operation: FIRST STRIKE. Six SPARTAN-II super soldiers rout and destroy a fleet of 500 Covenant starships preparing to jump to Earth. This is the single greatest victory, for the humans during the entire war and the single greatest loss to the Covenant.

[edit] October

  • First Battle of Earth. 15 Covenant ships assault Earth, defended by at least 75 or more UNSC vessels and 300 ODPs. The Covenant were not expecting the heavy human presence, as well as their new orbital MAC defenses, and are completely destroyed save for the Prophet of Regret's assault carrier.

[edit] November

  • Battle of Installation 05. The lone surviving Covenant warship from the First Battle of Earth retreats to Installation 05, pursued by a score of small UNSC warships. Only one, the UNSC In Amber Clad, arrives in time to participate in the battle. Again, released Flood and Forerunner overseers join the struggle. The Prophet of Regret is assassinated by SPARTAN-117. Again, the installation is prevented from firing and the Flood appear to take control of the installation.
  • The Civil War of the Covenant begins. Covenant forces are thoroughly divided between the Elites and the Brutes. Every race in the Covenant takes sides. The Prophet of Mercy is later killed by a Flood Infection Form. High Charity itself is eventually overrun by the Flood infestation.

[edit] Late 2552 to Early 2553

  • Second Battle of Earth. The Brute faction of the Covenant returns to Earth in force, apparently conquering Africa. Later, during the next few months Marines, with help of the Separatists, pushed back the Loyalist invaders.
  • Battle of Installation 00.
  • All Loyalist vessels are destroyed over the Ark by the Separatist Fleet.
  • The final Covenant religious leader, the Prophet of Truth, is executed by the Arbiter with help from the Flood. The Master Chief stops the Ark from firing the Halo Rings.
  • High Charity is destroyed by the Master Chief after he blasts the city's main reactors causing them to go critical.
  • The Battle of Installation 04 (II). Thel 'Vadam, Master Chief and Johnson battle to the control room that's on Installation 04 (II). Guilty Spark runs rampant, killing Johnson before being destroyed. Alpha Halo’s Sentinels turned on the Master Chief, Thel 'Vadam, and the Elites. The unfinished Installation 04 is activated, damaging the Ark and destroying the entire Flood infestation including the Gravemind. These final events ended The Human-Covenant War.
  • The Master Chief, Cortana, and Thel 'Vadam escape but only Thel 'Vadam gets back to Earth. The Master Chief and Cortana are drifting in between Earth and The Ark due to the portal closing. They are inside the back half of the Forward Unto Dawn, and no one on Earth knows what happened to them.

[edit] 2553

[edit] March

  • The war ends in a UNSC-Covenant Separatists victory. The victors erect a monument on a hillside near the Ark's Gateway to commemorate those fallen. At this time John-117 and Cortana are declared MIA.(They are shown to be alive floating towards a currently unknown planet.) The Sangheili then depart for the return to Sanghelios.


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Name: Netta
Look: Japanese Otaku, well, I'm inhabiting his body
Scenario: After getting caught looking at the wrong side of the internet, Netta, the ancient (in relation to computers) being came to inhabit the body of a young Otaku.

A coming of age comedy, the boy has to deal with being possessed by a seemingly entertaining demon. However, I have to deal with the fact that real life isn't like the internet, and tentacles won't just rape the things that annoy me.

No, picture for you guys! I should be blogging stuff.
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http://moonstorm.podomatic.com/entry/2009-07-23T15_11_49-07_00

Join MoonStorm, Lunermoth, Red Roses, and Schwindelmagier as we cover the news. (feel free to leave comments)

News

Key animator Yoshinori Kanada passes away.

Miyazakyi essays is delayed.

Spice and Wolf and Nabari No Ou is picked up by funimation.

Endless Eight killing you well at least there a haruhi CD to make up for it.

Eden of the East is licensed.

Inuyasha on your iPod.

Voltron movie.

Comic con Request thread.

Last Airbender movie pics.

Japanese fan girls are cute but crazy.

More Animondays.

Games

Persona 5 might be on the PS 3

Card Saga looks good.

other stuff

Kamina is the only thing that makes segways awesome.

Live action lazy.

Girls love mecha too expectantly the one with big drills.

AMV you know my name.

Denim face mask. (really creepy)

Censorship hits japan his is bad.

Moe girls convert you to buddhism.

Old school calculator.

Otokon

Old Sailor moon toys.

Attendance were you one of them.

Otokon Pics Day 1 & 2.

After the show we talk some about games.

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[from RocketBomber.com]

Not a whole heck of a lot of manga here, as posted, but you can follow the links to the full posting (500 titles) if you're interested.  Of note to the fan base (here) is the performance of manga in the series Top 10, and the publishers' scorecard.

I know this is 4 weeks late.  I'm playing catch up, and will be posting every-other-day or so until the charts are current.

I’m concentrating on one problem at a time; first up is the new ‘main’ chart, the graphic novel ranking. You’ll be receiving these emails every other day or so for the next week as I continue to process data for the month of July. As soon as I’m caught up and have finished updating publishing information for all titles, I’ll go back and pull the manga volumes for the separate manga charts.

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last posted rankings, week of 17 May
About the Charts
Analysis and Commentary Posts

The Weekly Charts:
Your Executive Summary and Index
Week ending 5 July 2009
Comics Top 500

1. ↔0 (1) : Watchmen – DC Vertigo, [852.8] ::
2. ↑3 (5) : V for Vendetta – DC Vertigo, [744.6] ::
3. ↑5 (8) : Dark Tower 3 – Marvel, [726.7] ::
4. ↑283 (287) : Final Crisis – DC, [717] ::
5. ↓-2 (3) : Batman The Killing Joke – DC, [715.1] ::
6. ↑8 (14) : Buffy the Vampire Slayer Season Eight 4 – Dark Horse, [706] ::
7. ↓-3 (4) : Batman The Dark Knight Returns – DC, [689.5] ::
8. ↑17 (25) : Maximum Ride 1 – Yen Press, [681] ::
9. ↑22 (31) : Batman RIP – DC, [670.6] ::
10. ↓-3 (7) : Star Trek Countdown – IDW, [655.9] ::

[more]

Top 50 Series:

1. ↔0 (1) : Naruto – Viz Shonen Jump, [2001.7] ::
2. ↔0 (2) : Batman – , [1872.5] ::
3. ↔0 (3) : Sandman – , [1409] ::
4. ↑9 (13) : Bleach – Viz Shonen Jump, [1287.8] ::
5. ↑4 (9) : Buffy the Vampire Slayer – , [1277.5] ::
6. ↔0 (6) : Y The Last Man – , [1229.9] ::
7. ↑1 (8) : Dark Tower – , [1220.3] ::
8. ↓-1 (7) : Fruits Basket – Tokyopop, [1148.8] ::
9. ↓-4 (5) : Bone – , [1056.5] ::
10. ↔0 (10) : League of Extraordinary Gentlemen – , [1048.3] ::

[more]

Top Publishers
Number of titles ranking in the Comic 500:

Viz Shonen Jump 61
DC Vertigo 42
DC 35
Tokyopop 33
Marvel 32
Viz Shonen Jump Advanced 29
Viz Shojo Beat 26
Del Rey 23
Dark Horse 23
Yen Press 14

[more]


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Here's a trailer of the anime Sora no Otoshimono based off of the manga series by Suu Minazuki

Small summary from www.mangaupdates.com:

Sakurai Tomoki is a normal student whose motto is "normal is the best". If there is one thing abnormal, it is that he often dreams of a girl whose face he cannot even remember, and when he wakes up from that dream, he would always be crying. He tried leaving it as just a dream... but one day, from the sky, an angel descended.

Aaand the trailer!

  

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Fighting game characters defiantly get some inspiration from either real life people, or from other media such as anime. One anime series I'm about to point out is Gundam Wing.

Two characters from that series are the inspirations of two characters from the Street Fighter series. 

Trowa Barton
Trowa Barton
Yang Lee
Yang Lee










Duo Maxwell
Duo Maxwell
Yun Lee
Yun Lee




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Just a little something I came across...o_o;;;

  

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Sorry, movies and manga are exempt. This list is for shows only. 
I have a number of critically acclaimed series in the on deck circle, so this list may change rapidly. Among those are Gurren Laggan, Darker than Black, Blade of the Immortal, Baccano, and Hetalia.

10. Yu Yu Hakusho
Yusuke > Toguro
Yusuke > Toguro

This is one of the shows that I credit for getting me in to anime. It is also probably the singular reason why I didn't develop a hate for dubs. Justin Cooks performance, in retrospect, singlehandedly made this show worthwhile. After trying to watch subs of this show I realized that without the Yusuke that Cook developed, Hakusho was just an exceedingly average shonen property. So thank you Justin Cook. (He also does a great job in the number one on this list)




9. Gundam Seed
Freedom = Best gundam ever
Freedom = Best gundam ever

Just ignore the whiny bitch that was Shinn in Gundam Seed Destiny. Gundam Seed was a perfect modernization of the original Gundam, containing both emotional complexity and fun, if not great mech fights. 






8. Cowboy Bebop
Ed for President
Ed for President

I'm well aware that Bebop would be on the very top of most peoples lists, and there is little question that it is a stepping stone in the medium. I didn't enjoy it as much as some of the other shows on this list, but that takes nothing away from what an achivement this show was, especially in its heyday. 





7. Gundam 08th MS Team
Short and sweet. Well, by short I mean dozens of meters tall
Short and sweet. Well, by short I mean dozens of meters tall

This is the first gundam that I watched after  the awesomeness that was Gundam Wing, and I was struck by the more serious tone and setting. It really showed me that anime could be more than just tournaments and energy attacks. I didnt realize until recently that I hadn't actually seen the end of the show, and proceeded to fix that. The ending was a little cliche, but that doesnt take away from the overall experience.





6. Bleach
As a shonen property, you could do much worse
As a shonen property, you could do much worse

Please dont hate me for including Bleach. I've been following (and loving) it ever since I saw the first preview in the american Shonen Jump, and the huge cast of characters seems like it was tailor built for me. There are few characters that I dont like, and soooo many that I love (as evidenced by my favorite characters list). The action is top notch, even if the animation isnt (the quality can be very sketchy). Besides all that, every once in a while the show has a good story, as exemplified by the betrayal of he who must not be named. But in the end, Bleach is all about the action and the characters.




5. Trigun
Finally, I'll own the series in a week or two
Finally, I'll own the series in a week or two

Trigun exemplifies what I look for in an Anime. A show focused on action, but with a good dose of humor thrown in, is a show on the fast track to my heart. The funnies may be laid on too thick for some people, but in my opinion, Vash has the perfect mix of nuttiness and awesomeness for a lead role. Its worth mentioning that he pretty much single-handedly carries this show, as there aren't a lot of recurring characters and the story, while interesting, isnt deep enough to justify the series. 





4. Fullmetal Alchemist
Also short (lol) and sweet
Also short (lol) and sweet

What hasn't been said about FMA? A cast of loveable characters, a mature storyline, high level animation, and a number of high level themes running throughout made this series a revolution in anime fandom a few years ago. The hoopala surrounding this show was bigger than any new series since FLCL, and the people involved (especially Vic Monaga) still garner huge lines and crowds at anime conventions. The new series follows the manga on which this series was based on more closely, but it will be interesting to see whether it can match the quality or fandom of the first edition. Also, HUUUGHESSSSSSSSS!!!!!  



3. Fate Stay Night
No, I haven't played the source material. Yet.
No, I haven't played the source material. Yet.

Looking back, I'm not sure why I love this one so much. The characters are good, but other than the few leads, none of them are fleshed out very much. The fights are great, but there aren't all that many of them. It looks very good (thank you Type Moon), but while I like nice visuals as much as anyone, it never makes a show good by itself. The best I can figure is that it's all thanks to the end. I wont spoil it for anyone, but it is a heartbreaker, or at least it was for me. 





2. Great Teacher Onizuka
I have a new idol
I have a new idol

I just watched this one this past week, and It was a ton of fun despite the outdated visuals. The audience for the series is treated to a maturation of a man through teaching his students and helping them solve their various problems. The students and staff dont make it easy for him and his unusual methods, but this former delinquent knows how to reach students who have lost trust in teachers. top notch character development combined with first class humor and the occasional suspenseful scene make this an instant favorite.



1. Beck: Mongolian Chop Squad
 Yes, his performance is better than Haruhis
 Yes, his performance is better than Haruhis
Maybe it's just my love for alternative music that makes me gush over this anime, but I see Beck: Mongolian Chop Squad as an achivement not just as an animation, but as a TV show in general. Throughout my viewing session (singular, because once I started watching it I couldn't stop), the cast constantly had me feeling a number of emotions, and I'd often come out of a scene realizing that I either had a great big smile or clinically depressed frown on my face. I nearly cried when Yukio spent months getting his borrowed guitar repaired, only for it to be destroyed again. I felt his pain when he went on stage and was betrayed by a rival. Between all of that, I laughed at Chiba's antics, and smiled when Yukio and Maho had their pool scene. The dub performance is extrordinary, with a number of characters played even better in the dub than in the sub (remember me talking about Justin Cook earlier? He plays the goofy grunge rocker Chiba, and excels). The music is so good that I have every track on my Ipod and listen to them regularly. On top of all of this, the story progression, character development, and ending, for lack of a better word, rock. There is no bad aspect to Beck: Mongolian Chop Squad. 







By the way, This Ugly Yet Beautiful World is the worst money that I ever spent.
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I've always seen these two games as rivals Gears of War for the 360 and Resistance for the PS3. here's my view of the competition

First Round

Resistance: Fall of Man.
This FPS main catch was the Alt fire that every gun had. these could as simple as firing two shots from a shotgun to things like slowing down time for better shots with the sniper rifle. these gave a large variety to fight the hordes of Chimera invaders trying to wipe out humans. despite the good enemy AI and story the game health didn't regenerate, and you couldn't take much damage before dying, this made the game pretty challenging.

Gears of War
This TPS was cover based with a large variety of guns. you could only hold about three guns at a time (two rifles and an pistol). There was a lot of fuss over the Lancer, an assault rifle with a built in chainsaw, in theory this was an awsome idea, but in practice, espacaily in a cover based game the chainsaw machnics seemed usless plus the shot seemed to me much more effective for close range combat (I went through most of the game with the sniper rifle and shotgun). the main problem with this one was that enemies took a lot of bullets to kill, unless you where using the sniper rifle and only got head shots fire fights could take a realy long time.


Perssonaly i had a much better time playing Gears of War then Resistance for me, this round gos to Gears of War

Round Two

Resistance 2
Major changes to this one was that health now regenerated, and the duffculty was toned down a bit but you also now could only carry two gun at a time. Along with that where the new guns, one inpaticular stood out to me becoming my gun in a video game. The Magnum, what set this gun apart was the ability to detinate shots, allow you to set traps with it, or just blow up an enemy's face

Gears of War 2
There where two majot changes i saw in this one, the squad members being able to revive you, and how it was easier to use the chainsaw, though still not practicale, there was also a host of new guns, but they really didn't stand out. i enjoyed though how there was a lot less ammo to i was forced to cange guns a lot more (instead of holding onto one gun through out the hole game) but for the most part was the same gears i loved

I was surprsed , but i found Resistance 2 to be a lot  more enjoyble the Gears 2

Round three

Who Knows


Results
For those keepinf score they know, with me it's currently a tie with one point each but whats your opiniom on the subject
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can any one tell me a good anime so i can watch since i adicted to anime and i want to watch more since i finished watching school rumble

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I know I do allot of these top 10 list, but here I go.

 
1. X-Men (TV Series).  If you are a hard die comic fan of the 1990’s X-men comics you need to see this show.  It's just the best.



 
 












2. Tenchi Universe.  Again here's my review.    http://www.animevice.com/tenchi-universe/11-5225/user_reviews/?review=17


 
 












3. Star Trek: TNG.  If it were for the strong cast I would have put DS9 at number 3.  


 
 











4.  Star Trek: DS9.  This show is one the most underrated sci-fi shows of all time.


 
 













5. The Wonder Years.  The most regluar show on my list.  I grew up with Kevin when this show first came on the air.  That why I love this show so much.  I just wish they would have DVD box set to all the seasons all ready.


 
 
 










6. Spawn.   I wish they would finish the story line from the late 1990’s show.  Can’t wait for the new show. 


 
 













7. Mystery Science Theater 3000.  When you talk about funny this show is bar done the funniest show I seen on TV.  Also I specially love the shorts that they would make fun of.  They are just priceless.


 
 












8. Voltron.  I know this is base off of Go Lion anime, but I think of Voltron has more of american type of show because they change so much of the show that came from Japan.  That's why I didn't put this show on my top 20 favorite anime of all time.  Also just look at the videos of the two shows  intro theme songs and then tell me with show would want to see. 


  






  

9. Tenchi Muyo. Again the new Muyo Esp. that came in 2003 are only OK. I would recommend that you want the old DVD to Muyo. The one's from 1992 show. That way you get some the best of Tenchi.


 
 













10. Jem. This story is about a all girl rock group that has lead singer that has secret holographic persona.  This is another one of my guilty pressures.  I need to by the box set the show when I get a chance.


 
 





















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VIZ MEDIA’S INUYASHA ANIME EPISODES

NOW AVAILABLE ON THE ITUNES STORE

FIRST EPISODE NOW AVAILABLE FOR FREE 

San Francisco, CA, JULY, 22, 2009 - VIZ Media, LLC (VIZ Media), one of the entertainment industry's most innovative and comprehensive publishing, animation and licensing companies, has announced today the exclusive availability of its popular INUYASHA animated series on the iTunes Store (www.iTunes.com) in the US and the iTunes Store (www.itunes.ca) in Canada. iTunes is launching with episodes 1-13 for $1.99 per episode or $22.99 for one full season. More episodes will be added at future dates. Find out more at www.itunes.com/tv/inuyasha. 

As a special promotion, the first episode of INUYASHA will be exclusively available on iTunes as a free download beginning today through August 31, 2009. 

INUYASHA is a hit TV anime series based on the manga by famed creator Rumiko Takahashi, who won the prestigious Shogakukan Manga Award for INUYASHA in 2002. Many of the Takahashi titles have been adapted into other media such as anime, live-action TV series, and film. Takahashi’s manga, as well as the other formats her work has been adapted into, have continued to delight generations of fans around the world. Distinguished by her wonderfully endearing characters, Takahashi’s work adeptly incorporates a wide variety of elements such as comedy, romance, fantasy, and martial arts. Rumiko Takahashi is an artist who truly represents the very best from the world of manga. Please visit the new official North American web site for all Rumiko Takahashi-related news and information located at www.TheRumicWorld.com.  

“We are thrilled to launch INUYASHA on iTunes, adding this mega popular anime to the many other titles now available on iTunes”, says Ken Sasaki, Vice President, Strategy & Business Development, VIZ Media. “The ease of downloading these episodes from iTunes will excite die-hard INUYASHA fans as well as entice new ones’.”  

INUYASHA storyline: Pulled back in time to Japan's ancient past, Japanese high school girl Kagome finds her destiny linked to a dog-like half-demon named Inuyasha, who remembers Kagome's previous incarnation as the woman who killed him - and to the Shikon Jewel, or "Jewel of Four Souls," which can fulfill the greatest dreams of any man or monster. Now Kagome and Inuyasha must work together to search for the scattered shards of the jewel before everyone's nightmares are given the power they need to come true. 

VIZ Media publishes many titles by Rumiko Takahashi including the INUYASHA manga,

ani-manga and THE ART OF INUYASHA. For more information on the INUYASHA anime please visit Inuyasha.viz.com. For more information on VIZ Media please visit www.viz.com.
About VIZ Media, LLC

Headquartered in San Francisco, CA, VIZ Media, LLC (VIZ Media), is one of the most comprehensive and innovative companies in the field of manga (graphic novel) publishing, animation and entertainment licensing of Japanese content. Owned by three of Japan’s largest creators and licensors of manga and animation, Shueisha Inc., Shogakukan Inc., and Shogakukan-Shueisha Productions, Co., Ltd., VIZ Media is a leader in the publishing and distribution of Japanese manga for English speaking audiences in North America, the United Kingdom, Ireland, and South Africa and is a global ex-Asia licensor of Japanese manga and animation. The company offers an integrated product line including the popular monthly manga anthology SHONEN JUMP magazine, graphic novels, and DVDs, and develops, markets, licenses, and distributes animated entertainment for audiences and consumers of all ages. Contact VIZ Media at 295 Bay Street, San Francisco, CA 94133; Phone (415) 546-7073; Fax (415) 546-7086; and web site at www.VIZ.com.  

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part 2 http://www.youtube.com/watch?v=VOG-mnaFLsI is the ecchi part!!!!
 
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